Whimsical said:These writeups were intended for the adventure provided in the same booklet. They were not this competant in the show.
Hank - Ranger 7
Eric - Fighter 7 specialized in Shield
Diana - Monk 7
Presto - Wizard 7
Sheila - Rogue 7
Bobby - Barbarian 7
Uni - Small unicorn 3 HD
Venger - CR 21 half fiend Sorcerer 13/archmage 5
Shadow demon - CR 8 CE Medium outsider (chaotic, evil, extraplanar, incorporeal)
The writeups are good, though it's more D&D 3e than D&D cartoon. Each magic item is a detailed magic item between 20K and 30K. Although Hank's bow is a cool magic item, it's not the bow of infinite wishes that is portrayed in the cartoon.
But my writeups for the kids in the cartoon would look something like this:
Hank, Eric, Presto, Sheila, Bobby - Commoner 1 with improved evasion and plot-device magic item
Diana - Expert 1 with improved evasion and plot-device magic item
Well... the real problem is that those kids weren't D&D characters, they were Cartoon Action Hour characters. They never killed anything and took its stuff. They didn't really seem to improve in prowess over the course of their adventures. They appeared to be heavily dependent upon their magic weapons to simulate the abilities associated with their purported "classes" --- Presto couldn't cast spells without his hat, for example.