Alejandro (Ali) Arroyo
Ali moves forward and to the left of the orc savage in the doorway, risking an opportunity attack as he moves through to flanking position. Ali marks the opposite orc berzerker with his aegis of shielding.
Ali swirls his sword in arc that leaves the orc wondering where both blade and swordmage are as he disappears.
OOC: Orc savage at K14 gets an OA against Ali as he moves through to J14. Aegis of Shiielding on orc berzerkker at M15 (-2 to attack any but Ali and 7 damage removed as an immediate interrupt if orc hits a friend instead of Ali.) Use Daily power vanishing blade currently (CA due to flanking with Rhun/Lucian at L14) attack is +14 v AC dam 2d8+8; on hit, teleport invisible until end of Ali next turn to O14.
[sblock=stat block]
+2 to damage until EOMNT; +1 power bonus to attacks until end of Insight/Collin's next turn
Alejandro Arroyo Shielding Swordmage 4
Passive Perception: 14, Passive Insight: 17
AC:23, Fort:16, Ref:19, Will:16 -- Speed:6
HP: 47/47 (+5 temp hp), Bloodied: 23, Surge Value: 11 with 10/10 remaining (currently with 5 temp hp)
Initiative +6
Action Points: 1, Second Wind: not used
Swordmage Abilites: Swordbond (summon bonded magic sword up to 1 mile), Aegis of Shielding (AW-minor cb2 MARK, atk on others if hit, reduce damage by 7 as imm int); (Improved) Swordmage Warding (+2 AC if holding sword, +4 if off hand empty)
Powers:
At-Will: Luring Strike (W) +11 v AC 1d8+1 crit +1d6, Lightning Lure (I) r3 +8 v Fort 1d6+6 crit +1d8, Sword Burst (I) cb1 all +8 v Ref 1d6+6 crit +1d8 Basic Melee LS +11 v AC 1d8+8 crit +1d6, Heavy Thrown LS +8 v AC 1d8+3 crit +1d6, Basic Ranged Crossbow +6 v AC 1d8+2
Encounter: Sword of Sigils (W) std, cb1, enemies in burst, +11 v AC hit: 1d8+6 crit +1d6, target is marked UEYNT, 5 damage if atk not incl you; Aegis of Shielding-marked target hits creature in 10 not incl you, Immed int, reduce one damage by 2. Dimensional Vortex (I) imm int when enemy hit ally with melee atk, r10 +8 v Will 1d8+6, teleport target 5 squares, target atks a creature of my choice if available, when used w aegis of shielding mark, atk adds 2 to dam
Daily:Vanishing Blade (W) std, one, +11 v AC, 2d8+6 crit +1d6 MISS: half damage; effect: teleport 5 and invisible EOYNT; for rest of encounter, on basic melee hit, teleport 3 as free action
Utility: Dimensional Warp (Encounter) minor, cb3 (you and ally or two allies change places)
Str. 14, Dex. 14, Con. 14, Int. 20, Wis. 10, Cha. 8
[/sblock]
OOC: Order of play is VERY important in 4e, due to the importance of movement during combat. Order is critical to swordmages, because they can move people around in combat.
Ali moves forward and to the left of the orc savage in the doorway, risking an opportunity attack as he moves through to flanking position. Ali marks the opposite orc berzerker with his aegis of shielding.
Ali swirls his sword in arc that leaves the orc wondering where both blade and swordmage are as he disappears.
OOC: Orc savage at K14 gets an OA against Ali as he moves through to J14. Aegis of Shiielding on orc berzerkker at M15 (-2 to attack any but Ali and 7 damage removed as an immediate interrupt if orc hits a friend instead of Ali.) Use Daily power vanishing blade currently (CA due to flanking with Rhun/Lucian at L14) attack is +14 v AC dam 2d8+8; on hit, teleport invisible until end of Ali next turn to O14.
Each ally within 5 squares of Colin (this should be Lucien, Manous, Aislinn, and Ali -- sorry, Thayoon!) gains a +1 power bonus to attack rolls until the end of Colin's next turn.
NOTE: Any ally within 5 squares of Colin who bloodies or drops an enemy to 0hp gains 5 temp hp and a +2 bonus to damage until the end of their next turn. Please keep this in mind! Ali should get this benefit from killing the Orc Berserker last time (I think Colin bloodied it and he can't get his own Virtue benefits).
[sblock=stat block]
+2 to damage until EOMNT; +1 power bonus to attacks until end of Insight/Collin's next turn
Alejandro Arroyo Shielding Swordmage 4
Passive Perception: 14, Passive Insight: 17
AC:23, Fort:16, Ref:19, Will:16 -- Speed:6
HP: 47/47 (+5 temp hp), Bloodied: 23, Surge Value: 11 with 10/10 remaining (currently with 5 temp hp)
Initiative +6
Action Points: 1, Second Wind: not used
Swordmage Abilites: Swordbond (summon bonded magic sword up to 1 mile), Aegis of Shielding (AW-minor cb2 MARK, atk on others if hit, reduce damage by 7 as imm int); (Improved) Swordmage Warding (+2 AC if holding sword, +4 if off hand empty)
Powers:
At-Will: Luring Strike (W) +11 v AC 1d8+1 crit +1d6, Lightning Lure (I) r3 +8 v Fort 1d6+6 crit +1d8, Sword Burst (I) cb1 all +8 v Ref 1d6+6 crit +1d8 Basic Melee LS +11 v AC 1d8+8 crit +1d6, Heavy Thrown LS +8 v AC 1d8+3 crit +1d6, Basic Ranged Crossbow +6 v AC 1d8+2
Encounter: Sword of Sigils (W) std, cb1, enemies in burst, +11 v AC hit: 1d8+6 crit +1d6, target is marked UEYNT, 5 damage if atk not incl you; Aegis of Shielding-marked target hits creature in 10 not incl you, Immed int, reduce one damage by 2. Dimensional Vortex (I) imm int when enemy hit ally with melee atk, r10 +8 v Will 1d8+6, teleport target 5 squares, target atks a creature of my choice if available, when used w aegis of shielding mark, atk adds 2 to dam
Daily:
Utility: Dimensional Warp (Encounter) minor, cb3 (you and ally or two allies change places)
Str. 14, Dex. 14, Con. 14, Int. 20, Wis. 10, Cha. 8
[/sblock]
OOC: Order of play is VERY important in 4e, due to the importance of movement during combat. Order is critical to swordmages, because they can move people around in combat.
Last edited: