Scotley's 4e Swashbuckler

Manous Artouche, Human Protecting Paldin 4

OOC: If it is still breathing, Manous will attack the same orc yet again. I'll have to get the crunchy bits added later, though. If it even now breathes no more, then Manous will strongly consider using his Lay on Hands ability on himself and then begin looking for another suitable foe close by.
 

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OOC: If it is still breathing, Manous will attack the same orc yet again. I'll have to get the crunchy bits added later, though. If it even now breathes no more, then Manous will strongly consider using his Lay on Hands ability on himself and then begin looking for another suitable foe close by.

GM: Said Orc is still breathing.
 

Aislinn steps up the stairs and stops beside Manous. She draws a bead on one of the balcony archers (N10) and lets fly. Her arrow slips between the balcony rails and finds a gap in the archer's armor, lodging firmly in the orc's knee.

[sblock=Actions]Move: to K17
Standard: Jinx Shot (1d20+9=19) vs. AC for (1d10+5=15) Damage, and the next time the archer misses (before the end of Aislinn's next turn) he falls prone.[/sblock]
 

Manous Artouche, Human Protecting Paldin 4

Seeing that his foe the orc still draws breath, Manous attacks it again with his warhammer that is still blessed until the end of the encounter, again using an at-will power. His attack is successful, and inflicts 16 hp damge!
 
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Seeing that his foe the Orc still draws breath, Manous attacks it again with his warhammer smashing it over the head with powerful blow that splatters gore on the walls and slays the Orc.

Aislinn steps up the stairs and stops beside Manous. She draws a bead on one of the balcony archers (N10) and lets fly. Her arrow slips between the balcony rails and finds a gap in the archer's armor, lodging firmly in the Orc's knee and leaves him Bloodied.

OOC: Francois, Wilhelm, Thayoon and Lucien are up!

Initiative Order
Francois 18
Wilhelm 14
Thayoon 11
Lucien 10
Ali 9
Colin 9
Tabitha 9
Malkyr 8
Orcs 7
Manous 21
Aislinn 18
 

Attachments




From the cloud of darkness two more pistol shots ring out, directed towards the berskerer attacking Tabitha. The drow reloads quickly and crawls out from under the table just as the cloud of darkness dissipates.

[sblock=Actions]
Minor:
Standard: Twin Strike on Q7 berserker- twin strike on berserker (incl -2 for prone +2 for CA) (1d20+10-2+2=29, 1d8+2=8, 1d20+10-2+2=20, 1d8+2=5, 1d6=6) hits AC 29 for 14 damage and AC 20 for 5 more.
Move: crawl to M9
[/sblock]

[sblock=Francois d'Yves]Francois d'Yves—Male Drow Ranger 4
Initiative: +7; Passive Perception: 20, Passive Insight: 15
HP: 41/41, Bloodied: 20, Surge: 10, Surges left: 8/8
AC*: 20, Fort*: 16, Reflex*: 19, Will*: 16
Speed: 6
Action Points: 1/1, Second Wind: Not Used, Milestones: 0

*Defenses are 1 higher against foes more than 5 squares away

Twin Strike
Nimble Strike

Two-Fanged Strike
Disruptive Strike
Invigorating Stride
Cloud of Darkness

Sure Shot
Targeting Hand Crossbow +1 (daily)
Shadowdance Leather Armor +1 (daily)
2 Potions of Healing
2 Potions of Clarity
2 Potions of Water Walking
1 Freezing Bolt +1
1 Attention Stealing Bolt +1
[/sblock]
 


Round 5

Thayoon would have gone over the edge of the chandelier for sure if he hadn't wrapped his leg in the rope of the antler chandelier. He rolls his staff up onto his shoulder from his prone position on top of the lights and fires a crystal rocket from the hollow end of his staff through the rope holding up the chandelier that the orc archer is standing on, sending the whole mess crashing to the floor in a flaming heap. Swinging the staff 90 degrees while reloading it, the mage launches a second rocket squarely into the chest of the smoldering orc on the balcony.

[sblock=Actions]Free: Using Telepathy (5), Speaking, Save vs push (1d20=18)
Minor: ...
Move: ...
Standard: Magic Missile vs chandelier rope in (R,13) for 8 Force dmg.
AP action: Magic Missile vs orc archer in (N,10) for 8 Force dmg Falling Dmg (1d10=8) vs that orc
[/sblock][sblock=Thayoon]Thayoon, Male Shardmind Mage (Wizard) 4
Initiative: +3; Passive Perception: 11, Passive Insight: 14
HP: 29/38, Bloodied: 19, Surge: 9, Surges left: 7/9
AC: 20, Fort: 18, Reflex: 18, Will: 17
Speed: 6
Action Points: 1/1, Second Wind: Not Used, Milestones: 0

Magic Missile
Hypnotism
Scorching Burst
Shard Swarm
Burning Hands
Fire Shroud
Guardian Blades
Summon Fire Warrior
Tome of Undeniable Fire +1 (daily)

Fire Warrior HP: 19/19, Bloodied: 9,
AC: 22, Fort: 20, Reflex: 18, Will: 17
Speed: 6 flying
Standard attack melee 1: +8 vs AC, 1d8+7 fire dmg.
Opportunity attack melee 1: +8 vs AC, 1d8+7 fire dmg.

Thayoon
[/sblock][sblock=OOC]My Round 5 Summary:
Orc Archer (N,10) 8 force dmg
Orc Archer (R,13) 8 falling dmg
Chandelier Rope (R,13) 8 force dmg
Chandelier (R,13) 8 falling dmg

On Forced Movement: In 4ED everyone gets a saving throw to avoid being forced off the edge of anything that would cause them to take falling dmg (over the edge of a cliff, off a balcony, out of a chandelier etc.). A save means they are prone at the edge of the precipice instead of going over.

+2 defenses vs ranged attacks while prone.

Any enemy that makes an attack roll while adjacent to Thayoon takes 5 force damage.[/sblock]
OOC: Lucien is up ;)
 
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