Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone


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Besharrn Blacktusk, Half-Orc Ranger 3

OOC: So no response to Besharrn's growl in post # 1508?

IC: Besharrn growls again, "You tell me who is, or you sleep on stoop tonight, me not care."

[sblock=stats - Besharrn Blacktusk]
Besharrn Blacktusk, Half-Orc Ranger 3

S15,D16,C14,I12,W12,C11
AC:21[10+7(+1 breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
FF:17
T:14 [18 w/Shield of Swings]

HP:35/35

Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
Climb 3 ranks +2 str +3 CS = +8
Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
[DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
PASSIVE PERCEPTION: 17 [19 underground]
Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



Saves: Fort: +6 Ref: +7 Will: +3

Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]
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Knock, knock, knock. The knocking goes on with no change in response to Besharrn's words. It continues rhythmically like some giant disembodied heart beating. Knock, knock knock. As the others gather in the foyer. Kendra looks pale, clearly disturbed by the continued banging on the door which just goes on and on as you look at each other. Knock, knock, knock...
 

Besharrn Blacktusk, Half-Orc Ranger 3

"Besharrn not give da**. Him not open"

[sblock=stats - Besharrn Blacktusk]
Besharrn Blacktusk, Half-Orc Ranger 3

S15,D16,C14,I12,W12,C11
AC:21[10+7(+1 breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
FF:17
T:14 [18 w/Shield of Swings]

HP:35/35

Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
Climb 3 ranks +2 str +3 CS = +8
Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
[DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
PASSIVE PERCEPTION: 17 [19 underground]
Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



Saves: Fort: +6 Ref: +7 Will: +3

Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]
[/sblock]
 

B'rri, seeing that no one wants to be the one, draws his bastard sword, strides to the front door, and opens it with his sword in front of him.
 

Kendra screams at the sight in the doorway. Standing in the doorway is your old friend Professor Lorrimor and it is clear why a closed casket funeral was chosen. His face and forehead are smashed as if crushed by a great blow. His funereal garb is now soiled suggesting he has freshly dug his way out of his grave. His hand waves in the air briefly as if knocking one more times. The creature before is obviously just a mindless undead now and the spark of genius and humanity that made him your friend and mentor is long gone leaving only rotting flesh and mouldering bones brought to hideous undead existence by unknown necromantic forces.

OOC: Initiative? Actions? The zombie is pretty slow.
 

Besharrn Blacktusk, Half-Orc Ranger 3

Besharrn goes and sits down at the table. "You open door, B'rii. Him your guest now. Maybe him want some ale?"

[sblock=stats - Besharrn Blacktusk]
Besharrn Blacktusk, Half-Orc Ranger 3

S15,D16,C14,I12,W12,C11
AC:21[10+7(+1 breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
FF:17
T:14 [18 w/Shield of Swings]

HP:35/35

Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
Climb 3 ranks +2 str +3 CS = +8
Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
[DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
PASSIVE PERCEPTION: 17 [19 underground]
Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



Saves: Fort: +6 Ref: +7 Will: +3

Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]
[/sblock]
 

[section]



"Are you crazy, Besharn!? This is a mindless corpse . . . there's nothing of the Professor left here!" Vadim's voice chokes slightly as he sees what's become of his old mentor, but he doesn't hesitate to act. His whip is off his belt and lashing out even as he reprimands Besharn. The braided leather streaks across the space between the archeologist and the grisly remains and coils around its ankle. Vadim gives the whip a jerk, pulling the zombie's feet from under it.

[/section]

[sblock=Actions]Initiative (1d20+5=16)
[/sblock]

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Vadim Nazdravan Character Sheet
 

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