Brendan steps away from the wall and calls upon the power of fire. The wave of flame sweeps over the two standing Centipedes, but perhaps they are unusually damp and muddy from the their climb through the walls because neither falls under the fiery attack though both are singed and the unpleasant odor of roasted bug fills the small room.
Vadim steps to the side to take himself out of the line of any further spellcasting, draws his rapier and extends into a lunge in a fluid motion, neatly puncturing the vile centipede before him. The wound is enough and the Centipede is slain.
Dannis' scimitar slides silently from its sheath as the cleric turns toward the closest centipede. The blade cuts the air, and into the body of the wriggly horror. Somehow the little beasty survives, with a squeak of terror, it starts to turn and flee.
Besharrn has other plans, he takes a step and splits the centipede in twain. This time he splits it longways from nose to tail.
B'rii and Falco make short work of the unconscious bug.
No other foes present themselves and the crypt is quiet once again.
OOC: Brendan needs to keep rolling DC13 fort saves until you make one or for 5 rounds which ever comes first. If you fail this time take an additional 1 dex damage for a total of 4. Poison is more viscous in Pathfinder!