Yup, if you stack yet another daily power on top of it, it functions as advertised.And if the people who go first do things like "Wrath of the Gods, +9 damage to every damage roll" then you're back to anything dying from the extra 450 damage.
Right, and Orcus running around for three rounds isn't going to put the cleric in a situation where Seal of Binding is not an option.True - it's totally fair to spend the first three rounds of combat dealing with his lackeys and catching Orcus in area effects (like an orb-ed Legion's Hold, that kinda thing) so that you can take him down with Seal once he's down to 80% health![]()
It's not like Orcus can one-shot the PCs or anything.