seasong's Light Against The Dark (FEB 06)

Vignette: Olgah's Journey

Squatting on a rock outside her cave, Olgah watched young orcs boast and wrestle. She was bored. Prey was plentiful. Slaves were plentiful. Beautiful waterfalls and pretty boulders were plentiful. Young couples were plentiful, and when Fall came, babies would be plentiful.

Need for Olgah, however, was not plentiful. Every morning, she petitioned the mountain spirits for a beautiful day. Every evening, she petitioned them for a safe night. But there were no daring ventures to bargain with spirits over, no dangerous spirit quests required of her. Even her former slaves were gone, so she did not need to study, and reading the little mage's writing was hard to motivate for. She found herself wishing the spirits would say no to her daily petitions, just once.

It's unlikely that her wishful thinking had anything to do with what happened next, but she felt deep, bone-aching guilt nonetheless. It was what her tribe was named for, after all.

Heedless of the shamaness' feelings of sudden guilt, vast wings shadowed part of the valley floor, and the dragon was upon them.

To their credit, many Bunahken were fearless. Fewer than a quarter of them fled before the great wyrm's majestic visage, and more than half retained enough of their minds to cast their spears at its flanks. Some of those spears even pierced the great hide, like tiny needles pricking the flesh.

The dragon roared, and a gout of flame wiped out three warbands, leaving naught but charred meat, still standing upright, spears at ready. The dragon landed as it breathed, and a dozen orcs were crushed beneath, while others were smeared by a swing of the great tail.

Mere seconds had passed, and the orcs were already routing.

As they fled, the trees closed in, blocking escape. The prey, so plentiful, now fought back, gouging with horns and crushing with hooves. And tiny, poisoned arrows rained from invisible attackers in the trees, bringing with them paralysis and death.

As the Bunahken panicked and broke, the Uhkamah tribe, wrongly punished for Bunahken sins against the forest, mustered their remaining numbers and flooded into the valley, slaughtering indiscriminately, to appease the dragon's rage.

By evening, no Bunahken stood in the valley, of any age or gender. Of the slaves, some had escaped in the chaos, to find their way through the wilderness, perhaps to home; others were recaptured by their new masters; many were dead, slaughtered with the Bunahken.

The dragon, kobolds and Uhkamah left at nightfall. Corpses filled the valley, meat for predators and scavengers. Where the dragon had landed, some sixty charred bodies continued to hold the blackened remains of their spears in battle stance.

From her cave, where she had hidden with Kestra and a few young orcs as soon as she realized the futility of fighting, Olgah looked over the scene and wept freely.
 
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seasong said:
Since there are no rules for how to add STR to others that I could find, I just added up the light encumbrance numbers, which shifted Athan's STR from 16 to 20, and used the new bonus.

Aid Another. It's 3E's "one size fits all" game mechanic for adjudicating the effects of two or more people working together.

There's a typo in your update, btw - the hollow in the tree should be just the right size for the bball. Currently, it says that it is just the right size for the tree, which is a little bit mind-bending :)

Good stuff, seasong. Looking forward to more.
 

Capellan: My reading of Aid Another indicated that it was a combat-only skill (i.e., it's in the combat section for an Attack Bonus, but nothing indicates that it also applies to skills or STR use). Plus, that means that two giants with 20 STR each working together have as much chance of breaking a chain as one 20 STR giant and his 4 STR midget friend.

The typo is fixed. Thanks for the sharp eyes!
 

snownoir said:
HOLY SCHMOOOO!!!!
*grin* Eloquently put. ^_^

I guess that means we'll be seeing still more of Olgah, huh? Huzzah! While normally I dislike orcs a great deal, I've found that I'm rather drawn to Thomas's orcs--there's something in them that makes them downright cuddly. (well, if you overlook their natural inclination toward senseless violence, that is.)

I'm also coming to like Merideth more and more. Dubbing her party "Light Against the Dark" and "Heroes of the Flame" is just too precious. *laugh*
 

seasong said:
Capellan: My reading of Aid Another indicated that it was a combat-only skill (i.e., it's in the combat section for an Attack Bonus, but nothing indicates that it also applies to skills or STR use). Plus, that means that two giants with 20 STR each working together have as much chance of breaking a chain as one 20 STR giant and his 4 STR midget friend.

Aid Another works really well for a thousand other purposes, though. No need to force it to stay in combat. :)

And since it requires a check at DC10, a STR 20 character is a lot more likely to be useful than a STR 4 one (since they will make the DC far more often).

Is it terribly, terribly realistic? Probably not. But it's easy, and it's quick, and it works for all occasions :)

And that's the last I'll say on the subject, lest we drag this fine story hour into another forum entirely :D
 

Now seasong, ole seasong - here we have a perfectly good dragon attack, which could've set our heroes free, and you've gone and set them free already...

...sigh...

Still, the horrific carnage a dragon can cause warms my old heart...None of those orcs had imporved evasion and rolled a "20" on thier saving throw, eh?

Bummer.

:p

Anyone besides me anticipating the Agina/Olgah face off? With our heroes ariving in time to help or hinder! HA-cha-cha-cha!
 

Bloody orcs, always stealing the attention. :D What about ME ME ME!!!!....Oh yeah and Merideth and Athan too.

Oh, yeah, I am so not in favor of that name. Merideth may have a penchant for Velveeta, but I'm lactose intolerant. I think we should keep things on the down-low and let our deeds speak for us. Marketing may make heroes now, but let's see a marketing exec spin down a monstrous spider.
 

incognito said:
Anyone besides me anticipating the Agina/Olgah face off? With our heroes ariving in time to help or hinder! HA-cha-cha-cha!
:eek:

*gasp!* Oh my god, I didn't even think about that! *looks worried and nervously shifts her weight from foot to foot* Oh no! I like them both so much that I don't know who to root for!

*continues her little "I'm worried" dance, and adds steps so that she shifts her weight while moving in a small circle at the same time*

Pros: More Captain Agina. ("Mmmmm." *melts into a little puddle on the floor*) More Olgah. (Yay!)

Cons: A fight between the two, very probably with the loser dead.

Gah, I'm torn! :(
 

Capellan: Hm. Good points. I think for STR, I'll stick with the house rule, but otherwise... good rule to remember.

incognito: Improved evasion is something that usually develops when you face off against a lot of area attack effects, something woefully lacking in orc diet.

Random notes:

Between breath, landing and tail sweeps, nearly 80 orcs died in the surprise round; combined with the kobolds, several hundred orcs died in a very short time after that, and the orc cleanup crew came through to handle the weak and/or young. It was horrific.

And very cool.

Regarding Olgah vs Agina: No promises. It seems an unlikely meeting, at the moment, and the focus will generall be on the PCs (with a vignette here and there).
 

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