seasong's Light Against The Dark (FEB 06)

incognito said:
Hmmm, seasong...we may have to have a leetle talk sometime...

AND: I have a much better idea what Greppa looks like now that I can see him through Orcish eyes. I had though Meredith was the slight, frail one...but I see I was mistaken!
A talk? About what? Will it be about orcs? I like orcs.

Yeah, Greppa is tiny - he started with low STR/CON, and then added ellini penalties to both. Merideth isn't particularly buff, but Greppa makes her look athletic by comparison.
Q1. Do the Orcs undrestand Greppa is not human?
Eh, big human, little human, all smaller than orc.
Q2. Are there (for Athan's sake I hope not) 1/2 Orcs? (aside: daaaang - can any PC/NPCs stop drooling over Athan? I getting jealous!)
There are, in fact, 1/2 orcs. They're a sterile crossbreed, but they're there (on the website, under Races, under Orcs). Athan's not in that much danger, though...
Q3. Are slaves good eatin'? Or stricktly workforce types.
Status symbols, manual labor, and dangerous labor. Orcs don't eat humanoids of any sort (even weird ones like kobolds).
Q4. Did the captain make it?
Yeah. Captain Agina's pretty tough. At some point I need to post a summary of what happened after the PCs left with the orcs.
 

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Delgar said:
I myself am running a very hack and slash campaign at the moment (Sunless Citadel, Forge of Fury, etc.). Thanks to your Greecian theme, I'm also throwing around the idea of a Gladitorial campaign (I know it's Roman, but it's close).
Hmmm, I need to work some arenas and gladiators into the setting somewhere. Thanks for the reminder, my players are sure to love you for it :).

Thank you for the generally kind words!
 

A talk? About what? Will it be about orcs? I like orcs.

You're reminding me of that kid in 'A Chirstmas Story':

...We briefly meet Goggles (David Svoboda), a teethy little boy that looks like a girl who got stuck wearing the first reject from the Red Baron goggles line. He talks to a disinterested Ralph, saying things rather pathetically and annoyingly like "I like Santa" only to cry the second he "meets him."

remember him?

Anyway, keep up the good work!
 


A Player!

A Player, A Player!

Hello player, are you Greppa, Meredith or Athan?

and seasong: we need our update!

say THAT in Orcish!
 
Last edited:

Hank is playing Greppa.

An update is being worked on, but work today is hectic, so I'm typing on it between chores. Not sure when it will be done.

As a teaser, though... it includes another vignette about what happened at the battle front after the PCs left it, and covers most of the time spent in slavery.
 

This is something else that the PCs discovered later.

Vignette: Amalan

After the devastating Battle of Eastpass, the Bunahken orcs simply left. They had a great victory to celebrate, a veritable horde of new slaves to deal with, and they had lost enough people to the Theralese grinding machine that victory was no longer certain... and the valleys they already owned were enough for their present population.

A few warbands stuck around, of course, mostly those who had failed to get a good prize out of the assault, but this was more isolated raids than anything else. For the most part, the Bunahken disappeared back into the wilderness they'd come from, replaced by another tribe hoping for similar victory.

On the day of the final battle before leaving, however, they had unthinkingly chopped down a number of old pines. And while nature responds slowly to desecration, she responds with surety. Amalan eventually felt the call of the land, and sent a warband of his kobolds to silently investigate.

What they found was a sizable tribe of orcs, churned mud, and trees killed without care...

From the Theralis point of view, the orcs captured a huge chunk of the military, left, came back, and were then attacked by an unknown force in the forest. After a few hours of orcish yelling, and swinging spears wildly amidst the deeper trees, the orcs began running east.

As the last few orcs cleared the eastern mountain ridge, moving into a valley distant to Theralis thinking, Amalan the Dragon was seen to gently drift down from the sky into that valley.

What happened after that is unknown, but whatever happened, the orcs were not seen again.
 

Note: When the word slave is mentioned, most people envision the American South prior to the Civil War, a rare period of particularly inhuman subjugation. Slavery has never been kind, but many periods based on a slave economy were still not quite that bad.

Among orcs, a slave is simply a capture of war, owned by a particular person, but still an individual of their own. The orc owner has a duty to feed and clothe the slave, to ensure its good behavior towards others, and to make sure that when the orcs roam, the slave manages to march as well.

Slaves are also protected by the same laws regarding brutality and murder as the orcs themselves follow, but are exempt from the shame of turning down a duel.

Brutality: Beatings are an accepted method of behavior alteration between a parent and child or owner and slave, but certain rules specify exactly what a beating should consist of. For rude behavior, a hard cuff or sprawling shove; for violating personal space, a maximum of two punches or one hit with the butt of a spear; for flagrant violation of protocols, being held down while the insulted party enacts a maximum of three punches or one hit with the butt of a spear (don't insult too many people!). For breaking of certain laws (such as slaves not conspiring to escape), the violator is tied up, and then kicked in a circle around a ring, the size of the ring determined by the severity of the crime.

Murder: Warfare and dueling are the only sanctioned forms of killing someone. All else is murder. Murder by accident or self-defense is handled with a beating ring (see brutality, above). Planned murder is handled by banishment, which is where the injured parties (friends of the murdered) stand in a line and are allowed to strike the murderer with fist or foot as he runs past them. They are not allowed to stray from their position, so once he's past, he's past.

Slavery

Athan, Greppa and Merideth were brought together along with one other human, a tough-looking, older woman who called herself Kestra. Kestra spoke the Theralis and orc tongues, and acted as a translator for the shamaness who had 'bought' them.

Over the course of a week, they quickly realized that escape was very near hopeless, and Merideth's tales of Thera's own leading of the slaves to victory was unfortunately lax on the details of how this was done.

The orcs simply lived too remotely.

They pitched tents all over the sides of the valleys, and hunted silently among the shadowed woods. And they kept a reasonably good perimeter - a slave might conceivably bluff their way near that edge, but all slaves were to stay in a careful radius of the center of the orc territory. And during tribal movements, slaves were tied together with knots devised by generations of orc cunning.

And even if they did escape, none of the three knew where to go. Never having been outside of their village areas, and certainly not outside of the Theralis valleys, they only had the vaguest idea of a proper direction.

The shamaness had moved into a mountain cave, hides stacked in one corner, an ancestral fire in the center, her charms scattered throughout. She was friendly enough. She primarily expected them to do light physical labor so she could meditate or laze about (it was hard to tell which was which), and to master the proper obeisances so that others would know she owned them.

Athan, of course, was her show off prize, particularly given his cost. She paraded him around whenever possible, and often had him carry things (such as her cauldron) that a strong orc would have winced at, just to show that he could.

Merideth and Athan, she required to learn orc, although they were mystified as to why, and they spent many hours in the company of the dour Kestra.

-----

A month into their slavery, Merideth had plunged into a depression, Athan was acclimating to being a Ken Doll, and Greppa was realizing what the shamaness wanted.

In halting orc, he approached her, "Olgah, I speak with you, stuff."

"Yes, little slave?"

"You teach Bone-Ache ways, to learn my ways?"

Olgah beamed at him - he wasn't female, but he had cunning in his bones, "Yes, little slave. I seek to learn the ways of your magic."

After struggling through the torturous orc sentence, Greppa nodded, then, "I not teach in orc. I teach in arcana. You learn?"

Olgah thought for a moment, and Greppa (having learned the lesson of her thinking temper, stayed quiet), then looked at him carefully. "You can not teach in orc?" At his nod, "Then I will learn in urkahneh."

Greppa, still feeling his way through orc culture, stated as carefully as he could, "Then I no use of you?"

She blinked, then parsed his meaning, "Hah! You are too small, but you would make a fine orc! Do not worry, little slave. I do not forget a fine gift!"

Greppa, not sure if he'd gotten a concession at all, also wasn't sure he wanted to break her suddenly good mood.

Over the months, Greppa began teaching Olgah the basics of arcanist magic. It was rough going, but Olgah turned out to have a grasp of magic similar to his own, and he quickly saw why she was the Bunahken shaman - there was no other role for an immensely intelligent person who was not strong enough to be a war drummer, and not vicious enough to be a leader.

While he taught her, Athan and Merideth were getting into trouble.
 

Slavery, pt II

Merideth was depressed. And angry. She knew that others had escaped the orcs. That Thera had, in fact, led a slave revolt. But the other slaves were not interested, and everytime an orc caught her plotting with the others, she was beaten.

They weren't even angry when they did it, which made it worse. Sometimes they'd even say complimentary things about her spirit... and then patiently explain to her that they have to beat her, because they can't afford to have her succeed.

Athan finally spoke with her, quietly, while orcs were sleeping.

"Merideth, we will get out of here, but not if you die of beatings and exposure before we can. If you don't survive, you won't escape."

Merideth glared at Athan, "You're a fine one to talk. You're the prize hen."

"Yes, and I'm playing along. Brainless Uthehn, the shaman's pretty. And while they're dismissing me from their minds, I'm watching, carefully."

"I can't, Athan. I can't play that game. I can't just give in. Maybe Greppa can, or you can, but I can't."

Athan sighed, "So you want the orcs to win?"

Merideth said nothing.

Athan pressed on, "Right now, the choice is simple: we play along or we die. If we play along, we buy some time to create more choices. If we die, that's it, the orcs won."

Merideth said nothing.

Athan continued, "Another thing to remember - there's about two or three thousand of us, and less than half that many orcs. They're bigger and tougher than we are, and they've scattered us apart, but there's still that many of us. But until we can work out some way to organize without getting you beat senseless every other night, we have to wait."

Merideth, too loudly, yells, "And how long do we wait!? What do we do in the mean time!? If we don't talk, we'll never get a chance to!"

Their conversation was interrupted by orcs, and Merideth, eyes full of accusations, was carried off to the beating ring.

Note: All three of the PCs took a beating or three over the course of their time as slaves, mostly cuffs, a few punches while held down, that sort of thing... but no one managed to be as continuously provocative as Merideth. Other than the beatings, she was never touched (she was the Shaman's slave, after all), but her essential words were: Never give in, never give up, take the beatings, and come back for more.
 

That's because no one could convince "Merideth Wannabe Warrior Princess" the value of being sneaky. "I shoulda told her Thera wouldn't have been nearly as pig headed." That would have calmed her down...or make her punch me.
 

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