I was unaware that PCs could literally feel the monster's pain? How the monster is having to hold back because the last attack bruised it's bones etc.
Y'know, stuff logically only that person would know.
You can tell if you badly youve hurt something by how it acts and reacts.
I was unaware that PCs could literally feel the monster's pain? How the monster is having to hold back because the last attack bruised it's bones etc.
Y'know, stuff logically only that person would know.
I don't give out numbers, but one can certainly describe monster health levels in qualitative terms: "It's breathing heavily with exertion." "It's got quite a number of nicks and bruises." "It's trembling in pain, heavily favoring one leg." "Doesn't seem like it has even noticed your attacks." I tend to prefer giving out this information because....it feels more immersive? And because I LIKE to see the PCs reacting to it.FrogReaver said:You can tell if you badly youve hurt something by how it acts and reacts.