Jan van Leyden
Adventurer
So my tabletop group is in dire need of an extended rest. The problem is: they're currently in the dungeon beneath Ptolus without being able to secure a good resting place.
I'm looking for a way to give them at least a chance for a successfull rest and on the other hand make it more fun than just saying "OK, you're back to full strenght again!"
I'm currently considering using a skill challenge for this purpose and looking for ideas how to handle it.
Stuff like several Dungeoneering checks are of course needed in order to find a good place to rest. But what about the characters on watch? Perception for advance warning is easy, but how to follow up on the information? Bluff to have creatures pass by?
Seems like I'm only at the beginning and need your help!
I'm looking for a way to give them at least a chance for a successfull rest and on the other hand make it more fun than just saying "OK, you're back to full strenght again!"
I'm currently considering using a skill challenge for this purpose and looking for ideas how to handle it.
Stuff like several Dungeoneering checks are of course needed in order to find a good place to rest. But what about the characters on watch? Perception for advance warning is easy, but how to follow up on the information? Bluff to have creatures pass by?
Seems like I'm only at the beginning and need your help!
