Mark1733
Explorer
Maybe I am not leveraging the rules or scenarios well, but it seems like all the PCs in my campaign all have big listen and spot skill check modifiers such that monsters are not sneaking up on them or surprising them. How are your monsters effectively hiding and moving silently as characters gain more levels?
Granted, I tend to roll a single skill check roll (per skill) for all creatures (of the same type) in an encounter. I can break up such monster groups into a couple of rolls or individually.
Also, I probably need to reread the rules around concealment and cover for more effective application of the skills.
Thoughts?
Granted, I tend to roll a single skill check roll (per skill) for all creatures (of the same type) in an encounter. I can break up such monster groups into a couple of rolls or individually.
Also, I probably need to reread the rules around concealment and cover for more effective application of the skills.
Thoughts?