What I liked about removing divine magic was it meant that ANY character class could be a "real" priest.
Which I dislike. :\
...though it wouldn't really diminish my enjoyment of the game enough to prevent me from playing it.
What I liked about removing divine magic was it meant that ANY character class could be a "real" priest.
Dannyalcatraz said:Which I dislike. :\
...though it wouldn't really diminish my enjoyment of the game enough to prevent me from playing it.
Happy 2000 BTW.
Dannyalcatraz said:Which I dislike. :\
...though it wouldn't really diminish my enjoyment of the game enough to prevent me from playing it.
Dannyalcatraz said:I wouldn't make a PC take a feat that essentially (within the confines of AU/AE) only gives someone access to a title.
It gives you a series of skill bonuses in particular situations, too.
I think the major interest in playing a priest should be its interaction with other believers.Dannyalcatraz said:It gives you bonuses to 4 skills, but only in relation to persons of the PC's own faith.
Not exactly a feat that screams "Pick me! Pick me!"
Dannyalcatraz said:It gives you bonuses to 4 skills, but only in relation to persons of the PC's own faith.
Not exactly a feat that screams "Pick me! Pick me!"