Thomas Shey
Legend
I agree with this but I haven't been able to put it into action yet – likely because I'm running an East Texas University campaign, which generally doesn't have the kind of fights that work best in SWADE. SWADE wants fights with one or two wildcards on the opposing side plus a bunch of minions, because that's what gives PC fighter-types a good workout and lets them feel like they're doing something useful by taking out minions without ending the encounter. But most ETU adventures, at least so far, have been a lot of investigating that's maybe followed by a fight against a single adversary that's not super-powerful – and when the PCs can bring gang-up bonuses and support and test into play, they generally don't last long. It might change later in the campaign as things develop.
I suspect that's another problem with using SW for supers in a lot of cases; you're either fighting a single well defended enemy (and that tends to reinforce one of the core problems with using it for supers) or you're fighting an enemy superteam which is likely all Wild Cards.