CleverNickName
Limit Break Dancing (He/They)
We're wrapping up my current D&D campaign, and so the next DM in line hosted her Session Zero last night. We were given the standard ground rules for our table (5E 2014 D&D, Tasha's, Volo's, and Xanathar's are allowed, roll your stats, start at 1st level, Forgotten Realms campaign setting, published adventure path with modifications.)
We all rolled up our stats, chatted a bit about Who is going to play What, and then we filled out our character sheets. In alphabetical order, we have:
And it was right about this time, after introductions had been made and everyone was into their characters, the DM noticed that nobody was playing a spellcaster. We hadn't really planned it that way, but she was right: nobody is a full- or even half-caster, and nobody will learn any spells at all until at least a couple more levels. All we have in that department are a few elf cantrips, my tiefling's spell-like abilities, and a poisonous breath weapon. The DM asked us if anyone wanted to reconsider their character choices, but by this time, everyone was already stoked about their current character concepts. Nah, we said. We're good.
Has this ever happened to you? Have you ever been in a no-caster adventuring party? We're told this campaign will take us well past 16th level, so we are in it for the long haul. Any advice for a group of martials?
We all rolled up our stats, chatted a bit about Who is going to play What, and then we filled out our character sheets. In alphabetical order, we have:
- Beedleby (halfling rogue, criminal background). Considering Thief subclass. Player wants to play an iconic "D&D thief."
- Brash (tiefling barbarian, custom background). My character. Going to try to talk the DM into letting me use the Giant subclass in Bigby's, but prepared to go Storm Herald if she says no.
- Gaelien (wood elf fighter, outlander background). Wants to be an Eldritch Knight, hopes the DM will let her use the Druid spell list.
- Savrin (high elf fighter, noble background). Future Rune Knight.
- Walks-The-Shore, aka "Walker" (green dragonborn monk, acolyte background). Very interested in Way of the Four Elements, wants to build a "Water Bender" type character.
How we all met: a few years ago, a popular roadside tavern and trading post was destroyed by a storm. The community came together to help them rebuild, and our characters were volunteers: Beedleby helped by, um, sourcing some of the more expensive materials...Savrin donated money from his father's inheritance...Brash and Walker were physical laborers, and Gaelin helped thatch the roof. We worked well together, and became fast friends.
And it was right about this time, after introductions had been made and everyone was into their characters, the DM noticed that nobody was playing a spellcaster. We hadn't really planned it that way, but she was right: nobody is a full- or even half-caster, and nobody will learn any spells at all until at least a couple more levels. All we have in that department are a few elf cantrips, my tiefling's spell-like abilities, and a poisonous breath weapon. The DM asked us if anyone wanted to reconsider their character choices, but by this time, everyone was already stoked about their current character concepts. Nah, we said. We're good.
Has this ever happened to you? Have you ever been in a no-caster adventuring party? We're told this campaign will take us well past 16th level, so we are in it for the long haul. Any advice for a group of martials?
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