For those of you with knowledge of such things:
1) How hard is this to do? What is involved?
2) What sort of resources would it need? Would it need its own server?
3) How would it actually work (if you get what I mean). I don't have the game yet, so have no manual to look at. People would log on, I presume... the DM obviously couldn't be there 24/7, but could you have a group of DMs who drop in and out occasionally? And regular "events" or adventures could be scheduled in the world at specific times.
I'm thinking of a smallish peristent world called "EN World" (possible gradually expanded by fan-submitted areas). People can wander around and interact and mess about with some small scripted encounters and adventures whenever they like. Occasionally events would be schedules in that world - e.g. "Wednesday night, XXXX will be running an adventure" or "Quake-style battle. Log in and duke it out on Friday night!" Different types of events for different tastes.
1) How hard is this to do? What is involved?
2) What sort of resources would it need? Would it need its own server?
3) How would it actually work (if you get what I mean). I don't have the game yet, so have no manual to look at. People would log on, I presume... the DM obviously couldn't be there 24/7, but could you have a group of DMs who drop in and out occasionally? And regular "events" or adventures could be scheduled in the world at specific times.
I'm thinking of a smallish peristent world called "EN World" (possible gradually expanded by fan-submitted areas). People can wander around and interact and mess about with some small scripted encounters and adventures whenever they like. Occasionally events would be schedules in that world - e.g. "Wednesday night, XXXX will be running an adventure" or "Quake-style battle. Log in and duke it out on Friday night!" Different types of events for different tastes.
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