(OOC: Based on the various IC posts, I'll go with an updated marching order of William, Eliara, Galen, Konstantine, Dowlee as the group proceeds....heh heh heh.)
William boldly leads the way down the southern branch of the t-intersection towards where the corridor ends with the pair of circular doors in the west and east walls. Dust and debris cover the floor.
As they pass by, party members note that the glyph on the door passed by on the western side is the same as that of the westernmost door in the giggling masks room.
William holds out his weapon, ready to probe the stone wall which seems so out of place.....
.....when, suddenly, twenty feet away from the suspect wall, the floor gives way on a hinged lid under the combined weight of William and Eliara!
Reflex save! William roll 5+1=6, Fail. Eliara roll 4+5=9, Fail.
Neither adventurer is able to prevent him- or herself from tumbling headlong into the 10' deep pit below. Both are knocked prone, and suffer falling damage.
William roll 1d6=1 point of damage, Eliara roll 1d6=1 point of damage....lucky, both of you!
Looking about, William and Eliara can see that the bottom half of the pit is made of wood with rows of wooden spikes embedded in two opposite-facing walls.
Disconcertingly, the pit also contains a dead, naked skulk; a rapier, light crossbow, and half a dozen bolts lie scattered on the pit's floor.
(And now, let's roll initiative, shall we?)
William roll 3+1=4, Eliara roll 8+3=11, Dowlee roll 10+3=13, Galen roll 14+2=16, Konstantine roll 14+1=15
OOC: So...we're in combat time (for reasons which will become clear shortly, heh!) Post one round of action for your character please.
The order....
1.Galen
2.Konstantine
3.Dowlee
4.Eliara
5.William
HP Update...William 9/10, Eliara 7/8
New Map: Big black 'X' is the pit, smaller red 'x' is the remainder of the party, not in the pit.