Shackled City, Act I - Life's Bazaar


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William Human Paladin

Taking up his axe and turning to Eliara he says, "Tell me where to strike that I might disable this infernal mechanism otherwise I shall try and get rid of some of these spikes."
 

"Blast! Of course it reset itself! What can we do?" Konstantine looks around worriedly, looking for some way that she could help.

(OOC: She's delaying. If something happens that you think she'd respond to, feel free to have her do so as you did with the spear/whip thing.)
 

"Konstantine! Dowlee!" Galen says as he looses his longspear. "Take my hands and brace yourselves! I'm going to jump on the pit to see if my weight can hold it open!"

Galen holds out his hands, ready to lock grips with his two comrades. Once they have a firm hold nearish to the edge of the pit, he hops backward onto the trapdoor, whispering a prayer to Pelor.
 

<This... can't be a good idea> "Good luck!" Dowlee grabs Galen's hand, ready to either help him brace himself or to pull him back up at a moment's notice.
 

Eliara tries to see if she can find a handhold and tries to climb up the pit, grabbing onto her companions if necessary.
 

Galen, heedless of his own safety, reaches to Dowlee and Konstantine for support, and jumps onto the lid of the pit. This approach is successful, as the lid of the pit swings open easily under his full weight. Konstantine and Dowlee hold on tightly trying to prevent the war mage from slipping into the pit.

Konstantine STR check, Roll 14+0=14. Dowlee STR check, Roll 3+1=4

Dowlee cries out as she loses her grip on the heavier Galen; but, Konstantine barely manages to maintain hers. Her knuckles turn white with the effort of holding on, as Galen swings precariously at the pit's edge. His body does prevent the lid of the pit from swinging closed, however.

Galen's longspear is not so fortunate...now that it is no longer wedged in the lid of the pit, it tumbles down with a clatter and lands next to Eliara.

From above, Dowlee and Konstantine look down and see a wooden gear-like contraption some 30 feet below, now exposed as the bottom part of the pit has tilted upwards. Clearly, this gear is the mechanism which operates the tilting trap.

With a sudden noise, the gears begin to move once more, and the bottom of the pit suddenly shifts back to its original upright position. William and Eliara fight to maintain their balance as they are thrown about once again.

William Balance Check, Roll 10-1=9, Eliara Balance Check, Roll 2+6=8

Unfortunately, neither is able to stay on their feet, and both fall flat on the floor, as the pit lurches upright once more. The pit has now resumed its original postion, with the spikes to either side.

William climbs to his feet [Move Equivalent Action], and brandishes his axe, looking for an opportune place to strike. Lacking direction, he launches himself with his axe at the nearest wall of spikes, hoping to do some damage to them. He strikes a mighty blow, sending a number of splinters flying in all directions! But, alas, he has dealt little structural damage to the spikes. It seems clear that much more damage would need to be done to substantially reduce the wall's ability to inflict harm. (The wall takes 5 point of damage)

Eliara also climbs to her feet [Move Equivalent Action], and looks around for a means of escape. Failing to find anything beyond the obvious, she grabs ahold of some spikes, and prepares to ascend the wall.

[End Round 2; Actions for Round 3?]
 
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ooc: I'm not sure exactly what everything looks like, but if it looks like it's possible, Dowlee will throw her dagger into the gear to jam it. If not, she'll try again to hold Galen up. I'm also not sure how to narrate this. :uhoh: [/i]
 

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