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Shackled City - Ch. 1: Life's Bazaar

Catavarie

First Post
Sym walks carefully the length of the room towards the pool examining the area for traps and studys the pool and wall behind it.
 

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themind

Explorer
As Sym begins to walk towards the other side of of the room, The Vicar looks among the rubble near the entrance, but doesn't find anything amidst the rubble.

As Sym gets closer to the south, two crossbow bolts come flying from behind the sothern pillars. One of them whizzes by harmlessly, while the other grazes his arm for <b>1</b> point of damage.

Roll Initiative


Code:
    1| 2| 3| 4| 5| 6| 7| 8| 9|10|11|12
  +--+--+--+--+--+[color=green]tt[/color]+--+--+--+--+--+--+
A |  .  |[color=green]rr[/color].[color=green]rr[/color].  .  .[color=green]rr[/color].  .  .  |  .  | A
B |  .  |[color=green]rr[/color]. [color=blue]V[/color]. [color=blue]A[/color].  .  .  .  .  |_____| B
C |  .  |  .  .  .  .  .  .  .  .  .  | C
D |  .  |  .  [color=green]p[/color]  .  .  .  [color=green]p[/color]  .  .  .  | D
E |  .  |  .  .  .  .  .  .  .  .-----| E
F |  .  |  .  .  .  .  .  .  .  |  .  | F
G |_____|  .  .  .  .  .  .  .  |  .  | G
H |  .  .  .  .  .  .  .  .  .  [color=green]d[/color]  .  | H
I |  .  .  .  [color=green]p[/color]  .  .  .  [color=green]p[/color]  .  [color=green]d[/color]  .  | I
J |-----.  .  .  .  . [color=blue]T[/color].  .  .  |  .  | J
K |  .  |  .  .  .  .  .  .  .  |  .  | K
L |  .  |  .  .  . [color=blue]I[/color].  .  .  .  |  .  | L
M |  .  |  .  .  .  . [color=blue]H[/color].  .  .  |  .  | M
N |  .  |  .  [color=green]p[/color]  .  . [color=blue]S[/color].  [color=green]p[/color]  .  |  .  | N
O |  .  |  .  .  .  .  .  .  .  |  .  | O
P |  .  [color=green]d[/color]  .  .  .  .  .  .  .  [color=green]d[/color]  .  | P
Q |  .  [color=green]d[/color]  .  .  .  .  .  .  .  [color=green]d[/color]  .  | Q
R |  .  |  .  .  .  .  .  .  .  |  .  | R
S |_____|  .  [color=green]p[/color]  .  .  .  [color=green]p[/color]  .  |_____| S
T |  .  .  .  .[color=red]S1[/color].  .  .[color=red]S2[/color].  .  .  .  | T
U |  .  .  .  .  .  .  .  .  .  .  .  | U
V [color=green]h[/color]  .  .[color=green]rr[/color].[color=green]rr[/color].  .  .  .  .  .  .  .  [color=green]h[/color] V
W [color=green]h[/color]  .  .[color=green]rr[/color].[color=green]rr[/color].  .  .  .  .  .  .  .  [color=green]h[/color] W
X |  .  .  .  .  . [color=green]w[/color].[color=green]w[/color] .  .  .  .  .  | X
Y |  .  .  .  . [color=green]w[/color].[color=green]ww[/color].[color=green]ww[/color].[color=green]w[/color] .  .  .  .  | Y
Z |------[color=green]tt[/color]---.[color=green]ww[/color].[color=green]ww[/color].[color=green]ww[/color].[color=green]ww[/color].-----------| Z
  +--+--+--+--+--+--+--+--+--+--+--+--+
    1| 2| 3| 4| 5| 6| 7| 8| 9|10|11|12

[color=green]t-Tunnel
d-Door
h-Hall
p-Pillar
r-Rubble
w-Pool of Water[/color]
[color=red]S#-Skulk[/color]
[color=blue]A-Adar (Nightcloak)
I-Ivellios (Rapida)
S-Sym (Catavarie)
V-The Vicar (MarkCSigs)
H-Heimdal (BoD)
T-Thardin (debarcher)[/color]

-NAME-        -INIT-    -HP-

[color=blue]Ivellios(I)     ??    10/10
Adar(A)         ??     5/ 5
Sym(S)          ??     7/ 7
Heimdal(H)      ??    13/13[/color]
[color=red]Skulks(S#)      ??    ??/??[/color]
[color=blue]Vicar(V)        ??     9/ 9
Thardin(T)      ??    12/12[/color]
 





themind

Explorer
Code:
    1| 2| 3| 4| 5| 6| 7| 8| 9|10|11|12
  +--+--+--+--+--+[color=green]tt[/color]+--+--+--+--+--+--+
A |  .  |[color=green]rr[/color].[color=green]rr[/color].  .  .[color=green]rr[/color].  .  .  |  .  | A
B |  .  |[color=green]rr[/color]. [color=blue]V[/color]. [color=blue]A[/color].  .  .  .  .  |_____| B
C |  .  |  .  .  .  .  .  .  .  .  .  | C
D |  .  |  .  [color=green]p[/color]  .  .  .  [color=green]p[/color]  .  .  .  | D
E |  .  |  .  .  .  .  .  .  .  .-----| E
F |  .  |  .  .  .  .  .  .  .  |  .  | F
G |_____|  .  .  .  .  .  .  .  |  .  | G
H |  .  .  .  .  .  .  .  .  .  [color=green]d[/color]  .  | H
I |  .  .  .  [color=green]p[/color]  .  .  .  [color=green]p[/color]  .  [color=green]d[/color]  .  | I
J |-----.  .  .  .  . [color=blue]T[/color].  .  .  |  .  | J
K |  .  |  .  .  .  .  .  .  .  |  .  | K
L |  .  |  .  .  . [color=blue]I[/color].  .  .  .  |  .  | L
M |  .  |  .  .  .  . [color=blue]H[/color].  .  .  |  .  | M
N |  .  |  .  [color=green]p[/color]  .  . [color=blue]S[/color].  [color=green]p[/color]  .  |  .  | N
O |  .  |  .  .  .  .  .  .  .  |  .  | O
P |  .  [color=green]d[/color]  .  .  .  .  .  .  .  [color=green]d[/color]  .  | P
Q |  .  [color=green]d[/color]  .  .  .  .  .  .  .  [color=green]d[/color]  .  | Q
R |  .  |  .  .  .  .  .  .  .  |  .  | R
S |_____|  .  [color=green]p[/color]  .  .  .  [color=green]p[/color]  .  |_____| S
T |  .  .  .  .[color=red]S1[/color].  .  .[color=red]S2[/color].  .  .  .  | T
U |  .  .  .  .  .  .  .  .  .  .  .  | U
V [color=green]h[/color]  .  .[color=green]rr[/color].[color=green]rr[/color].  .  .  .  .  .  .  .  [color=green]h[/color] V
W [color=green]h[/color]  .  .[color=green]rr[/color].[color=green]rr[/color].  .  .  .  .  .  .  .  [color=green]h[/color] W
X |  .  .  .  .  . [color=green]w[/color].[color=green]w[/color] .  .  .  .  .  | X
Y |  .  .  .  . [color=green]w[/color].[color=green]ww[/color].[color=green]ww[/color].[color=green]w[/color] .  .  .  .  | Y
Z |------[color=green]tt[/color]---.[color=green]ww[/color].[color=green]ww[/color].[color=green]ww[/color].[color=green]ww[/color].-----------| Z
  +--+--+--+--+--+--+--+--+--+--+--+--+
    1| 2| 3| 4| 5| 6| 7| 8| 9|10|11|12

[color=green]t-Tunnel
d-Door
h-Hall
p-Pillar
r-Rubble
w-Pool of Water[/color]
[color=red]S#-Skulk[/color]
[color=blue]A-Adar (Nightcloak)
I-Ivellios (Rapida)
S-Sym (Catavarie)
V-The Vicar (MarkCSigs)
H-Heimdal (BoD)
T-Thardin (debarcher)[/color]

-NAME-        -INIT-    -HP-

[color=blue]Heimdal(H)      20    13/13[/color]
[color=red]Skulks(S#)      20    ??/??[/color]
[color=blue]Ivellios(I)     19    10/10
Thardin(T)      13    12/12
Sym(S)          12     6/ 7
Vicar(V)         7     7/ 7
Adar(A)         ??     5/ 5[/color]
 


themind

Explorer
Apparently, I was both waiting for Adar's initiative, and Heimdal's action. Although, I am also very busy with finals this week.
 

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