silentspace
First Post
If you still have a spot, I'd like to play also. I'll make a character to fill in any party gaps  
				
			[B]Name:[/B] Brokkus Cronin
[B]Class:[/B] Cleric
[B]Race:[/B] Gold Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] CN
[B]Deity:[/B] Obad-Hai
[B]Str:[/B] 14 +2 (6p.)     [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 12 +1 (6p.)     [B]BAB:[/B] +0         [B]HP:[/B] 9 (1d8+1)
[B]Con:[/B] 12 +1 (2p.)     [B]Grapple:[/B] +2     [B]Current HP:[/B] 9
[B]Int:[/B] 10 +0 (2p.)     [B]Speed:[/B] 20'      [B]Spell Save DC Mod:[/B] +2
[B]Wis:[/B] 15 +2 (8p.)     [B]Init:[/B] +1
[B]Cha:[/B] 12 +1 (4p.)     [B]ACP:[/B] -4
               [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]           10    +4    +0    +1    +0    +0    +0     15
[B]Touch:[/B] 11              [B]Flat-footed:[/B] 14
                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      2     +1          +3
[B]Ref:[/B]                       0     +1          +1
[B]Will:[/B]                      2     +2          +4
[B]+2 racial bonus against poison, spells, or spell-like effects[/B]
[B]Weapon                 Attack   Damage     Critical[/B]
Dwarven waraxe 2h         +2    1d10+3           x3
Dwarven waraxe 1h         +2    1d10+2           x3
Light crossbow            +1       1d8      19-20x2 (range 80’)
[B]Languages:[/B] Common, Dwarven
[B]Abilities:[/B]
[B]Dwarf:[/B] Darkvision 60’; Stonecunning: automatic Search checks for unusual
stonework (including traps) within 10’; Stability (+4 bonus vs. bull rush
or trip); +1 Atk vs. aberrations; +4 dodge bonus to AC vs. giant-type
[B]Cleric:[/B] Spontaneous Casting, Turn Undead (5x/day)
[B]Feats:[/B] Martial Weapon Proficiency [dwarven waraxe]
[B]Skill Points:[/B]  8        [B]Max Ranks:[/B] 4/2
[B]Skills                  Ranks  Mod  Misc  Total[/B]
Appraise                   0    +0          +0 (+2 stone or metal)
Balance                    0    +1          +1 (-3 when in armor)
Climb                      0    +2          +2 (-2 when in armor)
Craft                      0    +0          +0 (+2 stone or metal)
Escape Artist              0    +1          +1 (-3 when in armor)
Heal                       4    +2          +6
Hide                       0    +1          +1 (-3 when in armor)
Jump                       0    +2          +2 (-2 when in armor)
Knowledge (religion)       4    +0          +4
Listen                     0    +2          +2
Move Silently              0    +1          +1 (-3 when in armor)
Search                     0    +0          +0 (+2 unusual stonework)
Spot                       0    +2          +2
Swim                       0    +2          +2 (-6 when in armor)
[B]Equipment:               Cost  Weight[/B]
Explorer’s Outfit         0gp   --lb
Scale mail               50gp   30lb
Holy symbol, wooden       1gp   --lb
Dwarven waraxe           30gp    8lb
Light crossbow           35gp    4lb
Bolts (20)                2gp    2lb
Waterskin                 1gp    4lb
Spell component pouch     5gp    2lb
 [B]Total Weight:[/B] 50lb    [B]Money:[/B] 1gp 0sp 0cp
                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                 58   116   175   350   875
[B]Age:[/B] 68
[B]Height:[/B] 4'2"
[B]Weight:[/B] 172lb
[B]Eyes:[/B] hazel
[B]Hair:[/B] chestnut
[B]Skin:[/B] golden tan
	A LN (good leanings) human (or half-orc) cleric/monk of Saint Cuthbert with a history tied to the overthrow of the Sea Princes and the legacy of the Scarlet Brotherhood. The monk treads a middle road, with the domains of Destruction and Protection as his guides.Watermark12 said:What specifically did you have in mind?
Khur said:A LN (good leanings) human (or half-orc) cleric/monk of Saint Cuthbert with a history tied to the overthrow of the Sea Princes and the legacy of the Scarlet Brotherhood. The monk treads a middle road, with the domains of Destruction and Protection as his guides.
Given that many aspects of the cleric and monk play on each other’s strengths, it might be wise to charge me a feat for the privilege of multiclassing. If you choose not to, it's fine with me.
I'm willing to post the character, but I'd rather not post his complete background. That's something the other players should have to learn (or not).
I'd either like to use the 3.0 multiclass at 1st-level rules or start as a monk with acolyte training, but no clerical powers as of yet. The character will focus on monk, if another player takes the role of cleric, or vice versa.
Two-Gun Kid said:Is there a specific bar I should have Toskar working at? I know this hinges on me getting accepted to the game, but as I am making up his history, I was curious...
Toskar has just recently began using the Greatclub, basically his second night on the job, and since he has proven he is not afraid to use it, the crowd in "his" bar has gotten steadily better, much to the delight of <insert bar owner here>. Toskar has also offered to share with him the recipe for "real" ale and whiskey after the first time he sampled what the bar had for sale and nearly spit it right out thinking someone had given him water.
If anyone would like to work on a partial shared background, perhaps they could be "regulars" at the bar, or perhaps they could have been on the receiving end of a club nudge if they had gotten a bit "loud" in the bar.
The way I look at it, the more we discuss before and as the game is getting ready to start, the more RPing chances we will have once it does start.