mach1.9pants
Hero
Can anyone explain to me how spellcasting is worthwhile? With a maybe + 1 or 2 (if you're lucky with 3d6 in order) Vs DC 11, you're basically going to fail fifty percent of the time. The extra bonus you may (once again, if lucky) get as you level up is balanced by DC 15 for your fifth level spell. And one in twenty times you cast a spell you ruin yourself and/or your party. Am I missing something? The spells are suitably low powered but far too unreliable for limited use IMO