Fallen Seraph
First Post
I don't think the pyramid scheme will be in 4e, with the smaller selection of gods. I imagine they will make each god dedicated to specific things with very specific personalities, etc.
Snark, but I snark because I love: I don't see why the Greek gods, or the Norse gods, are any less deserving of the title "god". I mean, there are totally enough of them; if the modern usage of god has drifted from the previous... tough? Too bad? I mean, it's a perfectly acceptable usage of it, and it's not like there are any other words which D&D uses a prior version of.Irda Ranger said:Makes you wonder if they really deserve being called "gods" then, as modern people understand the term.
They seem more like the Greek gods (meaning Zeus et. al.) who did not create the Universe, but lived in it just as much as humans did (and just as prone as men to mistakes and failure of character). They are not like the Abrahamic God at all, omnipotent and all-knowing.
Makes you wonder if maybe there are Churches in D&D World that reject "the gods" (meaning Corellon, The Raven Queen, etc.) as just powerful mortals, and instead worship "the true god" who created the universe, and actually knows what happens to souls after they pass beyond the last Shadowfell. Would such persons be "Clerics" (the class)? Would they get spells?
I guess that depends on (1) whether 4E still has the idea of "alignment" Clerics, and (2) where you think their spells come from.
I really hope they've dropped clerics that serve Good or Evil, rather than a specific god. What a bland and boring concept!Irda Ranger said:I guess that depends on (1) whether 4E still has the idea of "alignment" Clerics, and (2) where you think their spells come from.
ferratus said:As for the Greek Gods, it would be helpful to think of them not as divine humans holding an office job as "god of x" but rather something immortal anthropomorphized. Hades wasn't the god of death, he was Death. Aphrodite wasn't the goddess of sexual love, she was lust personified. Likewise Athena wasn't the goddess of weaving, warfare, and wisdom... she was the personification of intellectual competence and skill which is essential to be good at all those things.
JohnSnow said:Omnipotent, omniscient deities don't make for interesting adventures.
I won't take up the challenge of the last sentence, but I will note that W&M is actually contradictory on the fate of souls. The discussion in the Shadowfell section says that they go primarily to the some mysterious fate, but ocassionally they go to a god's realm instead. The discussion in the Devils section (I think it's there) says that they go primarily to gods, and this is part of what is good for Devils about snatching them.HeavenShallBurn said:What he said, the entire point of having gods that are actual real entities in the D&D context is the tangibility of the afterlife. Having some serial numbers removed Nirvana/Circle of Souls as the afterlife is just terminally uncreative and dumps one of the central bits of D&D lore over the editions. That souls are real and go to a place where these powerful things called gods reside and a powerful enough character can literally go there and meet them in that physical place. And for what? Just a tired old cliche that has been used in so many FRPGs it's become generic. I thought they were supposed to be emphasizing what made D&D unique.
I think the resemblance between the Devils and Demons and real-world Christian theology is because of the infuence of the latter on popular culture.ferratus said:I like the new stuff with undead, seemingly dividing up the powers of the soul (animate, intellectual, sensitive) into seprate spiritual forces which exist in life and unlife. Not a very good match to Thomistic explanations of the soul. In Thomism the soul itself has a singular essential unity. Also, unlike the popular imagination Thomism rejects the dualistic "ghost in the machine", as the material body is essential for the full and proper existence of the soul.
It sounds similar enough though, along with demons and devils being corruptions of a created good, to make me wonder if there is someone familiar with Thomism at WotC. Maybe I'm reading too much into it, after all the resemblance is passing at best.