I'm gonna be the devil's advocate about SR 2e.
I don't think it was playable. I admit I only played one session. But in the first 5 minutes my mate, Frog the Power Gamer, broke it. He took one look at the rules and realised that, when shooting someone, the dice pool system would allow him to throw something like 12 dice (I feel it was more like 15-18 dice), looking for a TN of 2. Even with a light pistol he'd easily do Deadly+2 or more damage. Meanwhile his target/victim would be rolling, at best 6-8 dice, looking for 3's. Unless that target was a troll in heavy armour they were going down. And if it was a troll in heavy armour obviously you'd break out the HK227 with the AP rounds. Or, since Frog's character was a mage, just hit 'em with a stun bolt.
I'll be honest, I have no idea how any other aspect of the game worked, I walked away shaking my head in disappointment. I really did (and still do) want a Shadowrun that works. But we're what, 6 editions in? And still no winner. Many wieners. But no winners.