evildmguy said:As to the thread, I still don't want to see a d20 Shadowrun. I am *sick* of everyone asking for their favorite or old games to be converted to d20. Maybe that's because I don't think d20 is the end all be all game mechanic that lots of people seem to think it is.
That's just my opinion.
edg
TeeSeeJay said:
That's an oversimplication. For something to be 'd20' it has to be based on the d20 SRD. That SRD, may I remind you, features character classes with unique abilities, some of which are level-dependant, and are not replicated in other skills. For a product to be labeled 'd20' it also must indicate that the D&D player's handbook is a necessary accessory for play. If you were to make a game based only on the core mechanic for rolling a die against a target number, it wouldn't be a 'd20' game, it'd just be a game in which you roll a d20.
d20 may != D&D, but you have to qualify that by stating that d20 SRD = (D&D-product identity).
Xandar said:I can't fathom that there will be a D20 Shadowrun conversion. WhizKids (the oens who bought Shadowrun) are republishing the old FASA books and are working on a SR4.0 edition.
Psyckosama said:
Lemme guess? Click based Shadowrun?
Why not, they seem to ruin everything else they lay their hands on (like Battletech)...![]()
Psyckosama said:Lemme guess? Click based Shadowrun?
Why not, they seem to ruin everything else they lay their hands on (like Battletech)...![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.