Choosing to wait a bit, Grymsnarl remain hidden for the moment.
Slizz waits to see what the creatures might be, stroking the snake Zim. "Now now Zim.. do not eat them unless you *know* they are our enemies..." Calling on her powers over the flora, the druidess calls forth a multitude of grasses, weeds, bushes and even small trees in the arrea where the monsters are. However, they all seems to be able to avoid the worst of the growth.
Mumbling, the priest of Balance calls forth a heavenly column of flames, striking two of the monsters! Again they seem to be unaffected by the spell, shruging it off as if it was nothing at all. You realize that they must have some kind of resistance, or even immunity, against fire.
The four hounds are slowed, but they continue to walk carefully out of the magical entanglement. Soon they are free, and two of them continue their lumbering run towards the party-members standing in the road. The other two stand still and focus for a second, before each of them sends forth a streak of dark, purple energy towards Slizz and Torsak. In the last moment Torsak is able to avoid the purple energy, but Slizz is not so lucky. She is hit full force, and she can feel her magical energy being drained away. Slizz, 1 level 4 spell slot is now burned away from the spell. Please note this on your character sheet. I would also appreciate it if you post Slizz in the RG thread.
As the monsters leave the entangled area, Bendith lets two arrows fly at the closest beast. One strike true, but the other disapear into the forest. The beast looks to be quite unnafected by the arrow though.
Anderos is still waiting for the beasts.
Now the closest to the beasts that attacked Torsak and Slizz, the catfolk warlock unleash his innate abilities, and send forth a blast of Eldritch energy. It hits the creature in the side, and it howls in anger as the blast jumps ahead to strike the other creature as well.
[sblock]
Active spells, effects etc:
Bull's Strength cast on Torsak. +4 Str, +2 attack and damage.
Inspire Courage: +1 morale on saving throws against charm and fear, +1 morale bonus on attacks and damage.
Initiative:
Round 2:
9 - Grymsnarl
Round 3:
21 - Slizz
20 - Torsak
19 - Enemies
19 - Bendith
18 - Anderos
10 - Siam
Status:
Enemy 1: 9 damage.
Enemy 2: 16 damage.
Enemy 3: Unhurt.
Enemy 4: Unhurt.
Actions:
Grymsnarl: Delays action till last in initiative.
Slizz: Cast Entangle centered on the mosnters.
Torsak: Cast Flamestrike on 2 of the creatures. They took no damage at all.
Bendith: Used Rapid Shot. Rolled a 15 and a 30, one hit. Did 4 damage.
Anderos: Waiting for the beasts.
Siam: Cast Chain Eldritch Blast at the closest beast. Rolled a 26, a hit. Rolled a 14 to overcome SR, a hit. Did 16 damage. It then jumped to the next beast, with a 25 to hit and a 14 to overcome SR, and did 5 damage to it.
Enemies: Made the reflex save for the Entangle.
Used a move action to get out of the Entangle area, then two continue to move towards the party. They are now about 30 ft. away from where Anderos and Torsak is waiting.
The remaining two cast a spell, one at Torsak, the other at Slizz. Torsak was able to avoid the spell, Slizz was not.
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