Rystil Arden
First Post
Naw, that was one of my best ideas ever :evilgrin:Bront said:This explains the renders![]()
Naw, that was one of my best ideas ever :evilgrin:Bront said:This explains the renders![]()
Nah, you lost your chance when you killed Doggie. No more nice renders who will let you ride them are left--just the mean onesBront said:You need to make a world where Renderriding is a common thing, just so we can use some of that hive brainstorm.
I didn't kill doggie. I even suggested healing him first (well, supported it, though after the only healer said he wouldn't heal it). At least Cade is taking responsibility for the child.Rystil Arden said:Nah, you lost your chance when you killed Doggie. No more nice renders who will let you ride them are left--just the mean ones![]()
That's true. Quite a nice guy, that CadeBront said:I didn't kill doggie. I even suggested healing him first (well, supported it, though after the only healer said he wouldn't heal it). At least Cade is taking responsibility for the child.
Yup, I saw it. I took a long time because somebody disputed me in another game that 1d6+3 20/x2 crit that hits on a 15 or higher is better than 1d4+3 20/x2 crit that hits on a 19 or higher even if the second one can penetrate DR 5 and the first one can't (I was right). Sorry thoughunleashed said:Rystil
As we managed to post at nearly the exact same time in the prologue (I just got in first), I thought I'd mention it here just in case you don't see it (post #304).![]()
Rystil Arden said:Yup, I saw it. I took a long time because somebody disputed me in another game that 1d6+3 20/x2 crit that hits on a 15 or higher is better than 1d4+3 20/x2 crit that hits on a 19 or higher even if the second one can penetrate DR 5 and the first one can't (I was right). Sorry though![]()
Rystil Arden said:(I was right).
Y'know, usually I would agree with you...usually. But this guy doesn't know what he was doing and he threw an impossible encounter against us and started slaughtering our shared-world characters in Living ENWorld. Getting massacred by a GM who offers the party hints about how to decrease how much we are being slaughtered that actually aren't correct mathematically is not fun...in fact, being massacred by a totally superior force is never fun, and I would say the math is more fun than being killed (I'll only min/max character actions if the GM is going crazy on the PCs and otherwise I'm just along for the right). What about you?Brother Shatterstone said:Doesn't adding that sort of math to the game take the fun out of it?![]()