Keia said:Ironically, my long and cool post I had for DT was lost yesterday. I had it in word and was pasting it into the browser and about to hit view post when the power failed (due to lightning).
Awww, its always sad when that happensKeia said:Ironically, my long and cool post I had for DT was lost yesterday. I had it in word and was pasting it into the browser and about to hit view post when the power failed (due to lightning). Taking that as a sign, I stopped, and posted a smaller post this morning. <Sigh>
Keia
I think Witch works a bit better with the Rowani past. So, we'll make her a SwitchRystil Arden said:Witches don't quite get a full Familiar Companion, but what they do get is the option of one of the initial druid animal choices (just the initial ones, mind, no tyrannosaurus) for a Familiar.
The loss of the full Companion abilities and Wild Shape, etc, is made up by the other abilities, and of course she has the full double-casting as well
As for Spelljamming, it eats up all of your spells to be the helmsman, and it is based purely on caster level, so really, its to your advantage to be a half-caster/half-other if you're going to only be a helmsman (because that way, if you have to fight, at least you have something else up your sleeve). Now, from a metagame standpoint, since the party's only "healer" is a multiclassed Swashbuckler/Troubadour (So he has a few levels in something that is part-bard, which theoretically can heal, maybe), Witch does gain a little peg in desirability![]()
Bront said:I think Witch works a bit better with the Rowani past. So, we'll make her a Switch[/SBLOCK]
A switch? Why does she need to be an object that is often used in punishing young children?
Part Swashbuckler, Part Witch. Of course, I could always get a switch for herBrother Shatterstone said:A switch? Why does she need to be an object that is often used in punishing young children?