Shards of Memory OOC

Status
Not open for further replies.
this is why I post only once a day
 

Attachments

  • Afbeelding 002.jpg
    Afbeelding 002.jpg
    24.1 KB · Views: 89

log in or register to remove this ad


unleashed said:
It doesn't help, I've posted 125 times and I'm only midway through day two. :p :lol:
It all depends not only on posting speed, but also on posting idiosyncracies--some posters like to abstract actions and go through a lot of time very quickly, while others enjoy the intricate interplay of roleplaying out separate moments. You are the latter, while I suppose an example of the former in your shoes would be
[SBLOCK]
Valyssa and Zaeryn have a wonderful time at the Protean Hall, shifting shapes and playing games of tag and races, until they eventually decide to explore somewhere else
[/SBLOCK]
I like both kinds of posters, and I think it takes all sorts to make a fun game :)
 


Rystil Arden said:
It all depends not only on posting speed, but also on posting idiosyncracies--some posters like to abstract actions and go through a lot of time very quickly, while others enjoy the intricate interplay of roleplaying out separate moments. You are the latter, while I suppose an example of the former in your shoes would be
[SBLOCK]
Valyssa and Zaeryn have a wonderful time at the Protean Hall, shifting shapes and playing games of tag and races, until they eventually decide to explore somewhere else
[/SBLOCK]
I like both kinds of posters, and I think it takes all sorts to make a fun game :)

I don't seem to get to do it too often in ftf games, so I'm quite enjoying it. :)
 

unleashed said:
I don't seem to get to do it too often in ftf games, so I'm quite enjoying it. :)
I'd imagine it wouldn't work as well in an ftf game--even the most patient of fellow players would crack eventually :D
 

Well I'm not talking about the level we're engaging in here, but even the abstracted level doesn't get a lot of play. Then that probably has a lot to do with the limited time we have to play these days, everyone wants to get on with the current quest rather than spending a lot of time interacting with NPCs that aren't entirely necessary to the plot.
 

unleashed said:
Well I'm not talking about the level we're engaging in here, but even the abstracted level doesn't get a lot of play. Then that probably has a lot to do with the limited time we have to play these days, everyone wants to get on with the current quest rather than spending a lot of time interacting with NPCs that aren't entirely necessary to the plot.
Aww...that's a shame. In my long-running face-to-face game, PC interaction with unnecessary NPCs and side-distractions took over the plot so much that they managed never to complete the main quest :lol: Now the main villain from the first adventure is the queen of the kingdom where they started, so they've sort of moved into the Frenzied Berserker's intelligent Minor Artifact tent, though they recently considered allying with her against a more powerful enemy.
 

Then again, I have trouble getting my group to tell me what they'd like to do next. I'll send them emails asking what they'd like to do in future and what do I hear, the chirping of crickets. ;) :lol:
 

unleashed said:
Then again, I have trouble getting my group to tell me what they'd like to do next. I'll send them emails asking what they'd like to do in future and what do I hear, the chirping of crickets. ;) :lol:
My group never responds to my questionnaires or surveys either, and they refuse to make a log of what happens or even purchase the books (they'll get them illegally though). They also always have me GM, telling me "You're so good at GMing, you should do it--you're so much better than we are," at which I point out that they won't get better without trying...
 

Status
Not open for further replies.
Remove ads

Top