kigmatzomat
Legend
Rel said:there are two points where I'll say that my mental picture of Sharn differs from that which you paint. First, nowhere in the book have I seen any reference to any substantial farming within the city.
It is a lot of supposition. If you have massive depopulation, you don't have the forces to defend large swaths of farmland from raiders and it makes sense to move it inside.
If you don't like the farming, say that there are huge granaries and storage facilities stockpiling foodstuffs against a seige. Given the size of the city and that many sieges lasted multiple years, you'd need almost as much volume for storage as you would for farming.
The other thing is about the average building height and the supposition that the vast majority of the buildings are not all that tall.
.....
I'm not claiming to be "right" about this. But when I did my earlier calculations I was making the assumption that there really is no such thing as a short building in Sharn, just variations of tall.
Before you write off what I said as too short to be "tall", the typical tower size of 1250 feet is the same height as the Empire State building! You'd have about a half dozen looming twice as tall and a few (2-3) that loom far above the rest.
Imagine a city consisting of 490 Empire State Buildings, seven mondo towers looming a half-mile tall and three Dark City MegaTowers that are just shy of 1 mile high (Gasp, wheeze, need oxygen.....)
It would take 1 full round (6 seconds) to hit the ground leaping from the "short" buildings (at which point you hit terminal velocity in a nice double pun), 13 seconds (2 rounds) from the "tall" buildings and 4 rounds (26 seconds) from the tall buildings. (assuming I remember my physics and human terminal velocity right)


