Shattered Sea Chronicles, Book I: Festival of the Dead(closed)


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Hello folks

Hello folks! i'm a friend of BD, and i believe i will be joining into your adventure as soon as there's a logical point for it. i've posted my character in the character's thread.
 

Standard zombies are supposed to have damage reduction 5/slashing not 5/piercing. Are these zombies somehow different or was it an oversight?
 

Tailspinner said:
Standard zombies are supposed to have damage reduction 5/slashing not 5/piercing. Are these zombies somehow different or was it an oversight?

Quite right, which would mean that they'd take 5 damage off of any attack that wasn't slashing, such as piercing arrows, or bludgeoning maces. Arrows and crossbow bolts aren't the path to victory with a shambling hulk of dead meat.
 

Blarkon Dragonslayer said:
Quite right, which would mean that they'd take 5 damage off of any attack that wasn't slashing, such as piercing arrows, or bludgeoning maces. Arrows and crossbow bolts aren't the path to victory with a shambling hulk of dead meat.

OK. I see the error in my reading. It requires the type past the slash to overcome. If the value past the slash is a dash then nothing can overcome that reduction.
 

Tailspinner said:
OK. I see the error in my reading. It requires the type past the slash to overcome. If the value past the slash is a dash then nothing can overcome that reduction.

No worries Tailspinner, I missed that on my first reading too, whenever 3.5 came out.

We'll have another player joining us when we get to a convenient place in our tale. Possibly 2, for a total of eight, where we will stop. We are also nearing the end to Chapter 1, though I think possibly we should be calling these books, to follow literary examples.

I've been very impressed with your play, and writing, and I think our posting rate has been good, given the constraints on all of us real life imposes in various ways.

Now, two orders of business:

First, as we start looking towards Book 2, now is the time to talk about any changes we want to make as a group.

Second, in my games, it has become something of a tradition to vote for two things, at the end of each adventure. Each brings a 100 xp x level bonus to the winner.

1)Most Valuable Player: Who made the best contribution to achieving party goals.
2)Best Roleplaying: Who made their character seem most alive.

Reward for each category is max hp for the next level "rolled" AND 100xp x avg. party level

Vote by private message to me, by the end of the adventure.

Lastly, a reminder: With each post, please include your current armor class, and hit points, including all modifiers you are aware of. Also include to hit bonuses, damages, and skill bonuses for any action you attempt. Your friendly DM is a lazy sot, and grumbles when he has to go delving into character sheets and look things up :)
 
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I'd like to try my lot at a gnome sorceror, if you'll have me. Illusion specialist, preferably.

Might there be a slot for him?
 


Sorry about this, but I've been rather unexpectedly called out of state for most of this weekend. I don't know if I'll have the resources to get online before Sunday- if anything comes up, Johanna will just tag along and bash things for now. I'll catch up when I get back.
 

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