Shemeska said:PCs: 1 tiefling wizard/rogue, 1 fey-touched 1/2 drow w/ lots of different class levels, 1 elven cleric, 1 wierd tiefling/aasimar fighter, 1 half lupinal/half arcanaloth (who is going to be very amusing). No DMPC this time around since there's no obvious holes that they need plugged.
3) I've been bored out of my mind for a couple weekends now; that will end next week once this new campaign gets started. More Planescapey goodness.
I can imagine... Would it be possible for you to post racial stats for the Lupiloth (or is it an Arcinal)? Its a great idea. I'm geussing that A'kin is the father, seeing as I can't call to mind any other Arcanaloths who would want to have a baby with a Lupinal.Shemeska said:1 half lupinal/half arcanaloth (who is going to be very amusing)
Aneul said:I can imagine... Would it be possible for you to post racial stats for the Lupiloth (or is it an Arcinal)? Its a great idea. I'm geussing that A'kin is the father, seeing as I can't call to mind any other Arcanaloths who would want to have a baby with a Lupinal.
Exellent work, as usual, I can't wait to see this one develop.
solomanii said:Don't like running level 1 games? I know when I am running Planescape campaigns I am always tempted to start at high level. My current PS campaign had the characters start at 10. But the problem I find with people starting at high level is that the players will always forget some ability or miss some nuance of their class.
Shemeska said:Oddly enough the PS game was never intended as more than a oneshot thing, but it took on a life of its own and we didn't want to stop.
bluegodjanus said:Planescape will not be denied. Even under the oppresion that is WotC planar material, we thrive and prosper.