Silver Griffon
Explorer
I was making a druid/monk/shifter that was going to be a backup character for a 12th level PC and that came up. We aborted the game when everybody died at once, so I never got to use the character, but this is what I came up with.Schmoe said:Let me propose a hypothetical scenario:
The players are creating 30th level PC's for a "one-shot" campaign using epic rules.
In this scenario, how do you, as DM, justifiably allow or disallow certain templates or combinations? A 30th level PC is bound to have encountered a great many things, and it's not unreasonable for the player to assume that his PC has done extensive travel for the sole purpose of exploring the possibilities.
Does anyone have any suggestions?
Natural animals and plants: Wilderness Lore DC10. Modify the DC by +5 to +10 for animals or plants from foreign climes.
All other creatures are a character level check (1d20 + Level) vs. a CR check (1d20 + CR). DC can be modified for climates as above.
This allows for "on-the-fly" checks for familiarity.