Paul Farquhar
Legend
NB Another option: Play a high elf (or variant half elf) druid. Choose Booming Blade as your Wizard Cantrip. Boom! Your Shillelagh now scales.
On first glance it looks like it is intended to be a melee weapon using druid's at will damage scaling spell. However, it utterly fails at this, and druid has no other option for a melee weapon spell that provides scaling damage. What shillelagh is actually useful for is Nature domain cleric or bard, as a supplement to their other damage scaling options (Divine Strike for clerics, Extra Attack or Magical Secrets (green flame blade or booming blade for bard). Since it is on the druid class list, rather than the cleric or bard list, I'm counting this a failure. It also represents a failure of design in the druid class not supporting a melee weapon druid beyond low levels.
Nor the club, which is just frustrating. SA should key off Light, not Finesse.This makes it a little bit attractive to rogues as a cheap way to get an additional chance of Sneak Attack but I don't think that's a good enough benefit to worry about. EDIT: Nope, quarterstaff is not a valid Sneak Attack weapon, so never mind!).
Nor the club, which is just frustrating. SA should key off Light, not Finesse.
I'd like that. Sneak attack would be more about shorter concealable weapons.
I can see that as well. I dont really get why SS is sneaky but hand axe is not.Yep, and quick, finesse, weapons. I definitely see the place for rapiers and scimitars, but I also think that clubs, handaxes, and some others should be included.
Given how many nature-themed classes and subclasses that can go melee (ranger, totem barbarian, storm barbarian, scout rogue, and oath of ancients paladin off the top of my head) and how poor most of the 9th level casters who occasionally swing a sword are at swinging the sword, I am having a hard time seeing either the need or the appeal of a melee druid. Perhaps someone can explain.