One is banning printed material. The other is restricting specific items.What's the distinction there? It seems to me that banning casters is the same as making it martial only.
One is banning printed material. The other is restricting specific items.What's the distinction there? It seems to me that banning casters is the same as making it martial only.
Is it really a problem, tho? Ultimately D&D is a game of your imagination. If you can imagine a different way of accomplishing something based on your class's idiom, why isn't that enough.The problem with that is what I think of as the 4e Problem. Everyone can do the same level equivalent thing, pretty much, it just looks different. Not what I want.
Where does the magic item come from? Give me any answer except, "It doesn't matter".Or make it a class feature, was my point.
That'd be a class feature listed in the DMG.
A straight-up class feature would be, just, at a certain level you gain a magic item with a certain magical function.No, other classes can't use it, unless they get the same feature. Simple. Bit abstract, but so's everything in D&D from hp on up.
And, TBH, I was not thinking of fireball at 5th level taking out an encounter full of orcs or something, but sleep at 1st level dropping, like 4 or 5 kobolds (an easy encounter) in one action, a feat a mundane fighter could accomplish at... 11th? 2 extra attacks, action surge, 6 total attacks (you can even afford to miss once or twice). 5th level with a build that finagles a bonus action attack, and a bit of luck.
Well, I mean, apart from the kobolds all needing to be within a 40' sphere centered within 90' of the caster (120' because the caster could move forward 30' and cast), and someone needing to finish them off in the next 10 rounds.
I mean, "mundane" and "supernatural" are extremes, and most fantasy-genre martial concepts probably fall between them?
Prior to 5e I almost never saw it used to duplicate a lower level spell. 5e's risk of permanent loss makes it very unlikely that you will see it used for special wishes.Well when I say "seen wish" I mean as a wish, not to cast an 8th level spell or lower. Or maybe it was just a preference of the people playing the wizards to take a different 9th level spell.
It is a problem for some, yes, just not for you apparently.Is it really a problem, tho? Ultimately D&D is a game of your imagination. If you can imagine a different way of accomplishing something based on your class's idiom, why isn't that enough.
(and that was an old straw man of 4e, anyway, it simply wasn't ever true, just repeated a lot in the course of the edition war)
You are agreeing with me.Except that it's not really that. Clearly several folks in this thread(including me) think that it also includes(as the primary thing for me) martials training abilities into the supernatural levels, such as swinging a sword and hitting someone 100 feet away.
It's still not the same argument.You are agreeing with me.
"The fighter is swinging a sword and hitting someone 100 feet away with a class feature"
vs
"The fighter is swinging a sword and hitting someone 100 feet away with a magic item"
Not a person in this thread said the fighter cannot hit someone 100 feet away.
the whole argument is on How.
4e's philosophy was geared towards being cinematic, where the table was left to narrate how the power played out. So one could narrate it through mundane means or supernatural means. It is not everyone's playstyle but it has merrit.Just like "Come and Get It" was purely mundane because the designers said it was. Right.
Where does the magic item come from? Give me any answer except, "It doesn't matter".
My favorite is...A quest.
A blacksmith.
A noble patron.
A mysterious benefactor.