Siege Of Bordrin's Watch OOC

Yeah, skill focus seems like a really cool feat, especially if you're in a bunch of challenges, but if you take the wrong one (i.e. bluff and then findout the adventure is all wilderness) you need to burn you're re-train on that.

See the PC I've made for L4W with just that predicament. My only bluff roll with him was like 20-something and it failed :(

Probably would've been better taking focus in perception to help out that score.
 

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Yeah I'm not looking forward to when poor ol' Tregar has to climb the mountain or dodge the falling boulders... "These ol' knees ain't much fer all them fancy dance moves elf"

The double 0 in Athletics/Acrobatics isn't so good :(

This is why I'm really curious as to all your strategies on how to handle this. Since you need to succeed in only 3 of the 5 checks... do you all choose one or two of you to be voluntarily left twisting (since the odds of even an Aid Another helping them succeed are low)? Or do you spread things out so that everyone has a slightly better chance to succeed and hope that you luck out and come up aces on the checks that you didn't expect to succeed at?

That's the big question... put all your eggs into the top 3 baskets, or try and get all five of you in a position to hopefully luck out?
 


Hi,

So do we need to make all three skills? Gala is a natural with nature, but might have the best heal (+5) inspite of everything -- if someone needs to meake the heal roll, it perhaps should be her.

Thoughts?

KS
 


So do we need to make all three skills?
My apologies for not being clear! Yes, all three different skills need to be attempted, but not all three succeeded to still complete the Check. If you succeed in 3 of 5 checks and it's two Endurance and a Nature (for example), that's fine. So long as at least one person tries each of the three skills, you complete the Check with 3 out of 5 successes in any combination.
 

That's great -- thanks, both. I'll head off for Nature then, and EvolutionKB can be our healer. What a wise bunch we have (though does the +5 include the level already?)

KS
 


So we have Gala for Nature, Wendigo for Heal, Tregar for Endurance, and Dorn Aiding presumably the Heal. What are Henry and Gloombalde going to try?

(And don't forget to play these out in-game as well.)
 


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