• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Sigil, A Fresh Start

"Dudes, if I can call you that? The only thing remotly close to a town hall in this ward is just a half collapsed building, he probably ment to go and salvage the old floor tiles from the building, thats the realy only way to get building supplies in Sigil, is has no natural resources and there are always abondoned buildings to salvage. Heck, it's not usualy worth buying building materials, when you can just get them for free. And I don't remember Lumi ever being business types, or even talkative types at that. Something doesn't smell right."

Franlin guides you amongst the ruble of the old ward and then stops. "something definetly not right here! Were are all the savlagers, there should be a ton of them at this time of day. All right lets continue on, but keep your eyes open.

When you do reach the old town hall site, the place seems to be in shambles like a recent battle had just gone on a little under 6 hours ago.

OOC: I leave the floor to you guys.
 

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Using years of experence (wisdom 15 score) looking though the battle rubble. Noseblade climbs (+16) and searches/spots (+13) for any clue as to what happened. (think of the Prince explaining what happened in "Princess Bride")
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Noseblade softly pads up and around the rubble. Making sure that his companions can see him he walks not on the main path but around the edges. Initially he is catuious to not disturb the clues, but incase someone (thing) is out to attack him in the shadows. He is looking for marks left by hacking swords and explosive magical residue (not magic itself). Bits of hair and blood, gore patterns that indicate where the victim was and if they survived. Are their burn patterns from fire or electricity? Maybe a wall is blasted clean due to wind, sonic or water weaponry. Can I find those boot prints mentioned eariler?
 

Noseblade climbs with relitive ease and scans the area for clues. There was a fight here, with many individuals, about 10, 9 against one, it was still a fierse battle. The one are the same being that was at the campsite, but for being so heavy, it moved unearthly fast. The other nine were of average wieght and seemed to be trying to surround the one. You see that eventualy the one fell and was draged off northeast by the nine. they seemed to have all fought melee, but there something in the air thats quite magical.

OOC: I rolled a natural 20 for search. Please from whoever can, spellcraft check.
 

As noseblade finishes his after action report, he looks to Franklin, "What is toward the north east? Please tell us everything as what you may feel is insignificant can be very useful. Also, where can we research this 'leader' I am tracking. It would be helpful to know what we are up against. I think we can handle the 8 henchmen, but this leader may be tougher. Also, do you know how experienced (approx. lvl & class) our victim is? Was he nothing but an adolescent pup or was he a stronger individual than his father?"


Looking over to Gee String, "Can you think (bardic lore) of what type of creature we are dealing with? Surely there are only so many species of intelligent yet extremely heavy bi-peds."
 

Gee Sharp : Female Warforged Bard 8

The bard examines the tracks and tries to discern their makers.
 

Self looks intrigued now, "Intelligent and extremely heavy? How many other Warforged are in Sigil, Franklin?"
 

" I didn't know Goog had a son, he spends most of his time in his shop making varouse magic items or at the pub. Your community are the only warforged I know of."
"The tracks seem to lead to the direction of the old temple of light, whatever were looking for, will probably find it there."


OOC: Using Talespinners spellcraft and Bardic knowledge, she detuces that the other 9 were Lumi, a race native to the positive energy plane. The clues that tiped her off were brandons notes and the amount of positive energy in the air.
 

" I didn't know Goog had a son, he spends most of his time in his shop making varouse magic items or at the pub. Your community are the only warforged I know of."
"The tracks seem to lead to the direction of the old temple of light, whatever were looking for, will probably find it there."


OOC: Using Talespinners spellcraft and Bardic knowledge, she detuces that the other 9 were Lumi, a race native to the positive energy plane. The clues that tiped her off were brandon's notes and the amount of positive energy in the air.
 

Gee Sharp : Female Warforged Bard 8

After examining the tracks, she remembers something. "Hmmm. The ones that attacked the beholder appear to be Lumi. They are a race native to the positive energy plane. The amount of positive energy in the air as well as Brandon's notes confirm this supposition."
 

"How odd that there'd be a fight. Well, Gee Sharp, I guess we should continue to follow the tracks?" Self takes a last look around and starts to walk in that direction.
 

Into the Woods

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