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Sign of Things to Come?

Those players don't have a generation difference making problems with their understanding D&D, I think they're just amazingly dense.
They probably realized that they'd just said a dumb thing, or at least a thing that the OP felt was dumb, and were covering.

I've worked both customer service and criminal law. Believe me, people do this to crazy extremes. My old boss was one of the worst- he'd blurt out incredible misstatements, and the only way to get him to back down on them was to shrug them off, leave for a few minutes, and come back. Then he'd tell you that he'd reconsidered, and didn't think that anymore. If you disagreed with him right away, he'd entrench, and soon you'd be arguing with him, "No, appeals are only for issues of law." Dude's been an attorney for decades. He knows that. He just misspoke and can't back down in front of a subordinate.

Meanwhile, I need to go think about puppies until those memories fade and my blood pressure falls.
 

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"Elf needs food badly!"

"Warrior shot the food!"

:D

Just a sign of how old I am...when my car gets down to 1/8 of a tank of gas, there's a little chime. When that sounds, I almost always say, "elf needs food badly!" (When it gets down to 1/16 of a tank, it chimes repeatedly, which, of course, means, "elf is about to die!")
 

You had a chance to teach them a new way to have fun. I hope you kept your worries about Kids These Days to yourself, and didn't blow it.

I don't think that these boys were dense at all. They were new to the idea of D&D until I told them otherwise. In fact they all came back the second day of the Con and played another round with more of their friends. It was a hoot. I think that they have joined our ranks now which is a good thing.

So in answer to your comment above Cadfan. No I didn't blow it, but thanks.
 
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I'll go ahead and say it... World of WarCraft. In WoW you can eat food to heal faster and get various buffs. The cooking system is a neat little sub-game. I can absolutely understand why someone who played WoW might wonder if you could do the same in D&D.
 

There's no reason not to have magical food in 4E. The Adventurer's Vault has plenty of other consumables that are mostly things like potions and weapon/implement enhancers. Food could easily give bonuses such as bonuses to Endurance checks, ability to resist cold (hearty stew) or other slight bonuses. Especially if they include magical or exotic ingredients. This is of course unless they're already in the AV since I'm too lazy to go look.

And if I recall correctly the best way to get health back in Gauntlet (all those 'elf needs food' comments) was to push more money into the machine. Maybe I could just slip some cash to the DM whenever my HP were getting low.
 


Heck, D&D HAS had food provide HP and bonuses:

Heroes’ Feast :: d20srd.org

You bring forth a great feast, including a magnificent table, chairs, service, and food and drink. The feast takes 1 hour to consume, and the beneficial effects do not set in until this hour is over. Every creature partaking of the feast is cured of all diseases, sickness, and nausea; becomes immune to poison for 12 hours; and gains 1d8 temporary hit points +1 point per two caster levels (maximum +10) after imbibing the nectar-like beverage that is part of the feast. The ambrosial food that is consumed grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and immunity to fear effects for 12 hours.

If the feast is interrupted for any reason, the spell is ruined and all effects of the spell are negated.
 



You should totally make food capable of restoring hit points.

Then also make sure there is spoiled/cursed food that hurts their characters if they are incautious.

By the way, if they were novices to D&D, how did they know they had "low hit points" . . ?
 

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