Silly Feats

You're WRONG
Prereques: you think you're smarter, cooler, or in any way better than the GM.
Benefit: Once per game session, whenever the GM makes a stupid ruling, you can take a vote with the rest of the players. If the other players agree this is a stupid ruling, the GM must then make a good ruling. If the GM makes 4 times the amount of stupid rulings as you are aloud to stop (including any that you do stop), the next session, the amount you are aloud to stop is doubled (example 1: If a character has just gotten this feat, and the GM makes 4 stupid rulings, one of them is stopped, and the next session, the character gets to stop 2. Example 2: If the GM then makes 8 stupid rulings the next session, two of them are stopped, and the next session the player may stop 4 stupid rulings.

Normal: You're GM makes so many stupid rulings that you can't stand it any more, and you end up quiting his campaign.

Special: The GM May not and Cannot disalow this feat in his campaign.

:D
 

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Corlon said:
You're WRONG
Prereques: you think you're smarter, cooler, or in any way better than the GM.
Benefit: Once per game session, whenever the GM makes a stupid ruling, you can take a vote with the rest of the players. If the other players agree this is a stupid ruling, the GM must then make a good ruling. If the GM makes 4 times the amount of stupid rulings as you are aloud to stop (including any that you do stop), the next session, the amount you are aloud to stop is doubled (example 1: If a character has just gotten this feat, and the GM makes 4 stupid rulings, one of them is stopped, and the next session, the character gets to stop 2. Example 2: If the GM then makes 8 stupid rulings the next session, two of them are stopped, and the next session the player may stop 4 stupid rulings.

Normal: You're GM makes so many stupid rulings that you can't stand it any more, and you end up quiting his campaign.

Special: The GM May not and Cannot disalow this feat in his campaign.

:D

I think I take it. Twice.
 

I give all my characters a special magic item, known as the Pee Aych Bee plus Dee Em Jee, that grants them this feat for free, with no restriction on the number of uses per session. :D
 

Jeph said:
I give all my characters a special magic item, known as the Pee Aych Bee plus Dee Em Jee, that grants them this feat for free, with no restriction on the number of uses per session. :D

He could do that. If he ownded the books. And even if he did, I'd advice him not giving them away. At least until he knew all the basic rules. While it's bad if one of the players knows much more rules and feats and stuff and wants to use them even if the DM doesn't know them, it gets really creepy if the feats and rules in question are found in the core rulebooks. But it's worst if the ad hoc rulings the DM makes totally rip off the character who uses skills, Cha as a character stat and makes use of things like sneak attack and other situation based abilities (in short: me) and favors the guys with high str, dex, con with fighter and barbarian classes - and a token level ranger for the free feats, of course - whose tactics consist of "hit him hard" (in shord: everyone else).
 


Re: Re: WOW Sean K Reynolds?

kreynolds said:


In the immortal words of Gromm, "I will beat you to death with your own arm." ;)
True Disarm [General]
You can rip off the victim's arm and beat them to death with it.
Prerequisites: Weapon Focus (Arm) - which is the same as Weapon Focus (Club) -, Death Blow.
Benefit: Every coup de grace that you perform can now take the form of ripping off the victim's arm and using it to pummel the victim to a humiliating death.
 
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Really?

Jeph said:
I give all my characters a special magic item, known as the Pee Aych Bee plus Dee Em Jee, that grants them this feat for free, with no restriction on the number of uses per session. :D

Usually when we try to use those magical items, you just say "shut up, you're wrong."


well, thanks for that idea, I'll make sure to use it in your next session:D
 

Lets start with strongheart halflings

can I use them?
Curran-yes, it makes sense
Andrew-yes
Kevin-yes
me-yes

Jeph-"Shut up, you're wrong!"

just an example!
 

Okay peter, that was just a bad example. I am the GM of that game, and Strongheart halflings don't exist. Got that? Gooooooooood. So does it still make sense to be one, if they don't exist? No, guess not. Remember, god created the races in his own image, and I'm neither short nor strong. :D
 

huh

Well, see, technically, you aren't god, you just control the world. And Strongheart halflings aren't a different species, they just have been driven more to defend giving them a bonus feat (and just for the sake of balancing, they made em lose the + to saves).

But its not a bad example, because techinically, it is a DM ruling that Strongheart halflings don't exist. And since you said we got infiinite uses of this feat, and everyone agrees, that should cancel your ruling. I think you should restate it so that we get infinite uses of this feat when it suits you:D

And strongheart halflings aren't strong, they're the same as other halflings, just with a slightly different backround.:rolleyes:

And where does it say that god created the RACES in his own image. Nothing says that. this is DnD, not the Bible, or whatever other religious scriptures you may get your arguments from.

For all of you guys out there who are annoyed by this arguemnt...
 
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