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Cyrus Wolf

Awakened's Character

Name: Cyrus Wolf Species: Human
Age: 26 Nationality: American
Gender: Male Height: 5'6" Weight: 132 lbs.
Fast Hero 3/Infiltrator 2

Abilities
Str 10 +0
Dex 18 +4
Con 10 +0
Int 12 +1
Wis 13 +1
Cha 10 +0

Occupation: Criminal Reputation: 3
Wealth Bonus: +5 25 Hit points
Fort +1/Ref+9/Will+2
Initiative: +4 Speed: 30 ft. Action Points: 5

Skills
Balance +7, Craft (mechanical) +5, Disable Device +7, Drive +8, Escape Artist +7, Hide +13, Knowledge (steetwise) +4, Move Silently +15, Sleight of Hand +10, Tumble +12

Feats
Armor Proficiency (light), Personal Firearms Proficiency, Advanced Firearms Proficiency, Simple Weapons Proficiency, Stealthy, Weapon Finesse (knife)

Equipment
Restricted Liscense for MAC Ingram, MAC Ingram, Five .45 30 bullet clips, Taser, 4 knives, Fatigues, Hip holster

Talents/Specials
Evasion, Uncanny Dodge, Sweep, No -4 penalty for using improvized weapons or tools

Background at http://www.geocities.com/doppelgangerstudios/zcyruswolf.html
 
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[B]Monique[/B]
Human Charismatic 5
Occupation: Criminal (Gamble, Sleight of Hand, Personal Firearms Proficiency)
Current XP: 10,000
Next Level: 15,000
Action Points: 5
Reputation: +3
Wealth: +15 [rolled 13, 19, 1, 15; 4 spent; 1 gained]

STR 10 (+0)
DEX 14 (+2)
CON 12 (+1)
INT 14 (+2)
WIS 10 (+0)
CHA 16 (+3)

[B]Combat Stats:[/B]
Base Attack Bonus: +3
Melee: +3 (+3 BAB, +0 STR)
Ranged: +5 (+3 BAB, +2 DEX)
Hit Points: 28 (23 levels +5 CON) [rolled 4, 3, 5, 5]
Defense: 14 (10 +2 DEX + 2 class)
Initiative: +2 (+2 DEX)
Movement Rate: 30 feet

[B]Attacks per round:[/B]
Pepper spray  +6 to hit (touch), Fort save DC 15 / blinded for 1d4 rds, range 5 ft.
SITES M9      +6 to hit, 2d6+1 20x2 damage, range 30 ft., 8

[B]Saving Throws:[/B]
Fort: +4 [+3 base, +1 CON]
Ref:  +5 [+3 base, +2 DEX]
Will: +1 [+1 base, +0 WIS]

[B]Talents:[/B]
Charm
Favor
Captivate

[B]Feats:[/B]
Simple Weapon Proficiency (Free for Charismatic Hero)
Personal Firearms Proficiency (Free for Criminal Occupation)
Point Blank Shot (1st level feat)
Dodge (1st level feat)
Deceptive (Bonus 2nd level Charismatic Hero Feat)
Quick Draw (3rd level feat)
Trustworthy (Bonus 4th level Charismatic Hero Feat)

[B]Skills:[/B]
Bluff +10 (5 ranks, +3 CHA, +2 feat)
Diplomacy +10 (5 ranks, +3 CHA, +2 feat)
Disguise +10 (5 ranks, +3 CHA, +2 feat)
Gamble +7 (7 ranks, +0 WIS)
Gather Information +10 (5 ranks, +3 CHA, +2 feat)
Intimidate +10 (7 ranks, +3 CHA)
Knowledge (streetwise) +5 (3 ranks, +2 INT)
Perform (dance) +10 (7 ranks, +3 CHA)
Profession +1 (1 rank, +0 WIS)
Read/Write Language (2 ranks: French, Russian)
Sleight of Hand +5 (3 ranks, +2 DEX)
Speak Language (2 ranks: French, Russian)

Computer Use +5 (3 ranks, +2 INT)
Research +5 (3 ranks, +2 INT)
Sense Motive +4 (4 ranks, +0 WIS)

[B]Gear:[/B]
Worn:
Clothing outfit: Formal      Med    (3 lb.)     15    - 
Holster: Concealed carry     Tiny    0.5 lb.     5    -
Suppressor: Pistol           Tiny    1 lb.      12   Mil (+3)
SITES M9                     Tiny    2 lb.      15   Lic (+1)     Spot Check DC: 23
                                     3.5

Fashion Handbag              Small   1 lb.       9    -
Pepper spray                 Tiny    0.5 lb.     5    -
Cell phone                   Dim      -          9    -
Fake ID                      Fine     -         14   Illegal (+4)
Handcuffs: Steel             Tiny    1 lb.       7    -
                                     2.5 (1.5/2)

Range pack: Standard         Small   2 lb.       7    -
Duct tape                    Tiny    1 lb.       4    -
Disguise kit                 Med     5 lb.      12    -
Photojournalist?s vest       Med     1 lb.       9    -
Portable video camera        Small   2 lb.      16    -
Digital audio recorder       Tiny    1 lb.      10    -
Multipurpose tool            Tiny    0.5 lb.     9    -
Flashlight: Penlight         Dim     0.5 lb.     3    -
Lock release gun             Tiny    0.5 lb.    12   Res (+2)
                                    13.5 (11.5/12)

Total Weight Carried: 19.5 lb.
Load: Light

Background: Monique's past is not quite clear. She is rumored to come from New Orleans, daughter of a famous thief. Others say she's a russian princess forced to exile by the mafia. Most likely none of these stories are true, or maybe she spread them around to better cover her tracks. Certainly she gathered a little fortune gambling, widowing rich old men, or stealing secrets. She has a knack for disappearing and appearing somewhere else with a different name and look. Money and excitement are her drugs. It is difficult to really know her, because she is used to conceal her true nature, and become what her actual victim want her to be. The truth is that she is always escaping from her memories of an unhappy past, and changing name often she hopes to leave it behind, though it won't work until she comes to grips with it.

Appearance:
estell.jpg
 

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Roger Thornton
Smart Hero 2/Strong Hero 3
Occupation: Ex- Navy Seal (military)
Current XP: 10,000
Next Level: 15,000
Action Points: 5
Reputation:+1
Wealth: roll 7+1 military+ 1 4ranks profession+1 6ranks profession rolls 13, 17, 25, 24 = 14 After Purchases 9


STR 13 5 pts +1 level =14 +2
DEX 14 6 pts +2
CON 12 4 pts +1
INT 14 6 Pts +2
WIS 12 4Pts +1
CHA 12 4Pts +1

Combat Stats
Base Attack Bonus +4
Melee +6 (+4 B.A.B +2 Str)
Ranged +6 (+4 B.A.B +2 Dex)
HP:34 (29 levels +5 Con) rolls 6,6,6,5
Defense:16 (+2 Dex +1 Smart +2 Strong +3 Vest)
Iniative: +2
Movement Rate :30 ft

Attacks Per Round:
Brass Knuckles +7 to hit 1-6+5 (+2 Str +2 Talent +1 eq) 20/x2 damage
Glock-20 +7 2d6 damage 20/x2, range 40 ft, 15 bullets

Saving Throws:
Fort: +4 (+1 Smart +2 Strong +1 Con)
Ref +3 (+1 Strong +2 Dex)
Will +4 (+2 Smart +1 Strong +1 Wis)

Talents:
Savant: Navigation
Improved Melee Smash

Feats:
Simple Weapons Proficiency [smart]
Personal Firearms Proficiency[military]
Aircraft Operation: helicoptor [1st]
Armor Proficiency,Light [1st]
Vehicle Expert [smart 2]
Advanced Firearms Proficiency [3rd]
Brawl [strong 2]

Skills:
Occupation Skills:Pilot, Move Silently
Drive 1+2+2=5
Pilot 8+2+2=12
Knowledge, Tactics 4+2=6
Listen 2 +1=3
Spot 2+1=3
Navigate 3+2+2=7
Climb 4+2=6
Jump 2+2=4
Swim 4+2=6
Profession: Soldier 6+1=7
Speak Language:: Farsi
Speak Language: Arabic
Read/Write :Farsi
Read/Write :Arabic
Survival 3+1=4
Computer Use 3+2=5
Disable Device 3+2=5
Search 4+2=6

Gear:
Brass Knuckles 1 lb
Driver's Liscence
Gun Permit
Pilot's Liscence
Helicopter Liscence
Basic Electrical Tool kit 12 lb
Glock 20 wealth 12 3lb
Suppressor Wealth 11 1 lb
Concealed Holster .5 lb
4 Magazines 2 lbs
Ammo 10 mm 250
Undercover vest wealth 10 3 lb
Cell Phone
2 of each type of fatigues 3 lbs each
Fatigue Jacket 2 lbs
10 casual outfits 2 lbs each
Climbing gear 10 lb
GPS reciever wealth 9 1 lb
Mesh vest 7 lbs
Sleeping bag 4 lbs
Chemical Light Sticks 10 2lb
Binoculars 2 lb
Trail rations 12 1 lb
Backpack 3 lbs
Lockpick set 1 lb

Total Weight Carried:60.5 lbs
Load: Light

Background: Roger has just retired from the Navy, where he served in a Counter-Terroism unit in the middle east. He was especially suited for this because of his Iranian mother. He was also the units pilot.

Appearance: Roger stands 5'11' and weighs 170lbs with a dark complexion and black hair, brown eyes. He is clean shaven..

Age:38
 
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James Bronin
Smart Hero 3 / Field Scientist 2
Occupation: Academic
Current XP: 10,000
Next Level: 15,000
Action Points: 5
Reputation:+1
Wealth: Currently 9 after Purchases (Initially 5 (2d4)+1 (4 ranks Prof) + 3 (Academic) + 3 (Windfall Feat)
(Got another 10 total on my Wealth rolls as I progressed through levels)

STR 12 (+1)
DEX 14 (+2)
CON 14 (+2)
INT 16 (+3) (Raised by 1 at 4th lvl)
WIS 10
CHA 10

Combat Stats
Base Attack Bonus +2 (+1 Smart +1 Field Scientist)
Melee +3
Ranged +4
HP:37 (Rolled for all levels 6, 3, 6, 4, 8 + 10 CON)
Defense:18 (+2 Dex +1 Smart +1 Field Scientist +1 Leather Jacket +3 Smart Defense Talent (Add INT bonus))
Initiative: +2
Movement Rate :30 ft

Attacks Per Round:
Unarmed +3, 1d4+1 damage (Combat Martial Arts Feat), 20x2
Glock-20 +5, 2d6 damage, 20/x2, 40' range, 15 bullets

Saving Throws:
Fort: +5 (+1 Smart +2 Field Scientist +1 Con)
Ref +5 (+1 Smart +2 Field Scientist +2 Dex)
Will +2 (+2 Smart)

Talents:
Savant: Knowledge(History)
Exploit Weakness

Feats:
Simple Weapons Proficiency [smart]
Personal Firearms Proficiency [1st]
Windfall [1st]
Studious [smart 2]
Combat Martial Arts [3rd]

Skills:
Occupation Skills: +1 Knowledge (Current Events), +1 Research, +1 Speak Language

Skill: Total (Ranks+Ability+Misc)
Craft(Chemical): 9 (6+3)
Craft(Mechanical): 10 (7+3)
Craft(Electronic): 10 (7+3)
Decipher Script: 11 (6+3+2 Studious Feat)
Disable Device: 9 (6+3)
Investigate: 9 (6+3)
Knowledge(History): 12 (6+3+3 Savant)
Knowledge(Current Events): 10 (6+3+1 Occupation)
Knoledge(Physical Sciences): 9 (6+3)
Navigate: 9 (6+3)
Profession(Academic): 6 (6+0)
Research: 12 (6+3+1 Occupation+2 Studious)
Tumble: 5 (3+2)

Languages (6 Skill Points Used + 1 gained from Occupation)
R/W Ancient Greek
R/W Coptic
R/W Armaic
Speak Greek
Speak Egyptian
Speak French
Speak Spanish

Gear:

Carried (Weight)
Leather Jacket (4)
Glock-20 (3)
Gun Permit
Mesh Vest (7) (Add a +2 to my STR when determining max load; Can carry up to 40 lbs of small items)
Casual Clothes (2)
Cell Phone
Digital Audio Recorder (1)
Lockpick Set (1)
Lockpick License
Multipurpose Tool (.5)
Compass (.5)
Concealed Carry Holster (.5)
Digital Camera (.5)
Metal Detector (2)
Flashlight, Standard (1)
6 ammo clips for Glock-20 (3)
Pistol Suppresor for Glock-20 (1)
Binoculars (2)
Chemical Light Sticks - 10 total (2)
Cellular Modem (6)

Not carried regularly
Alluminum Travel Case (75 lbs max)
Mechanical Tool Kit, Basic (in case)
Chemical Kit (in case)
Electrical Tool Kit, Basic (in case)
Evidence Kit, Basic (in case)

Used when needed
Business Clothing
Formal Clothing

Total Weight Carried:35 lbs
Load: Light

Background: James' family died when he was young. He inherited a lot of money and was sent to live with his grandfather. His grandfather was a world traveler and took James to exciting places around the globe. James' grandfather also instilled in him a sense of responsibility for getting an education. James has tried to learn as much as he can. He holds degrees in history, electronics, chemistry, mechanical engineering and physical science. The scientific aspect of study was the most interesting to him. He continued to travel the world, looking for practical applications for science as well as pursuing a fondness for collecting antiquities. He has built quite a reputation as a person who usually has the answers; or at least can find them out...

Appearance: James is 5'10" and weighs 175lbs. He has short brown hair and green eyes. He usually dresses casually but knows when he needs to dress for a business, or formal, ocassion. He usually wears everything he can in his Mesh Vest as he has found it very useful to have everything you need within reach.

Age:28
 
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Jean-Jacques Reneaud

Jean-Jacques Renaud
Smart2/Fast2/Gunslinger1
Blue Collar (Drive-Repair-Craft-Mechanical)

Str 10 +0 (2pts)
Dex 16 +2 (8pts+1)
Con12 +1 (4pts)
Int 16 +3 (10 pts)
Wis 10 +0 (2pts)
Cha 10 +0 (2pts)

HD 2d6+2d8+1d10+5=
Defense bonus +6
Rep bonus +1
Fort +1 Ref +6 Will +3
Defense +19.
BAB +2
Ranged +5
Melee +2



Feats : Simple weapons Prof, Force Stop, Gearhead, Personal Weapons Prof, Vehicle Expert, Savant (Craft, mechanic), Evasion, Point blank shot, Close combat shot.

Skill Total = Mod + ranks + spec

Computer use 7 =3+2+2
Craft (mechanical) 15 =3+9+3
Craft (electronical) 8 =3+5
Craft (chemical) 8= 3+5
Demolitions 4=3+1
Disable device 8=3+5
Drive 15 =3+9+3
Forgery 8=3+5
Investigate 4=3+1
Knowledge (technology) 8=3+5
Knowledge (physica science) 5=3+2
Knowledge (buisiness) 4=3+1
Navigate 5 = 3+2
Repair 12 = 3+9+3
Research 5=3+2
Search 7 = 3+4
Sleight of hand 9 = 3+6
Spot 4 = 0+4
Tumble 9 = 3+6


Equipment:
Garage in rundown building in the outskirts of Paris (probably still in downpayment)

Souped-up Toyopta Celica
Tuned Ducati Streetracer
Basic clothing
Personal computer+broadband internet
Electronics kit
Chemical Kit
Forgery kit (hidden)

Desert eagle (no license) + ammo (2 clips) (2d8 range 40 9box)
Beretta M3P shotgun (no license) + ammo (20 shots) (2d8 range 30 5box)



Jean-Jacques grew up in the banlieus of Paris, not a nice place to grow up in. He first came into contact with the police at the tender age of 12, when he was caught joyriding on the city bypass, the chase took over forty minutes, damage to property was high.Protected from the law because he was a minor, the state sent him to a reeducation home. Wich was the worst thing they could have done.

He did really well at the school, learning hard. He even graduated in automechanics. He loves cars, technics, and evrything that comes with it. His teachers thought he was an example, hte proof that reeducation worked. What they didn't know was that after school he learned a lot from his fellow pupils, and made contacts that would be very profitable in his later career.

When he graduated he obtained some money from unknown sources and started a chop-shop in one of the worse neighborhoods. He will upgrade/boost/armor/repair any car, no questions asked. Rumors are that he's been the gettaway driver in quite a few (succesfull) bankrobberies but police hasn't been able to prove anything yet.

He's 24, a small skinny man with a ready smile and a glint in his eye. He loves cars. He's usually dressed in an oil-staned overall, and spends most of his time in his garage working at his cars, jazz blaring from his stereo adding to the din.Due to the nature of his customers he's allways got a gun on him. Whenever he goes out he tends to dress modestly; a blue jeans, bomberjacket and a "penzoil" baseballcap.
 
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