Six From Gate Pass - Chapter 2: The Indomitable Fire Forest of Innenotdar

Bannock, salty from his last encounter with the devil, lets his glaive fall into an aggressive position.

"Looks like murdering us it is, devil, because the Voss family will never help a lapdog of Ragesia!"

Alric looks up at the huge young warrior, strangely not really surprised to hear a brash reply like that from Bannock. He sees determination and a bit more weathering than he's used to seeing on his face. Alric grins a wry grin and slides his silver sword from his scabbard.

OOC: Lapdog of Ragesia or no, I don't trust him. F@#$ it! This way is just simpler.


Alric walks forward and stands abreast of Bannock.
"Unacceptable. Our current contract is to bring the intelligence to Lyceum, without exception and I WILL see that done. I somehow doubt you can find a contract loophole around that. So, what is it now Devil? Is your last remaining option for us to send you back to hell in pieces?”
 
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Kirio sighs as he sees what is about to happen. He shrugs, raises his flute to his lips, green light flashes briefly from his eyes and he begins to play...

OOC: assuming this will trigger fight, three said they didn't want to deal so... If the DM allows it, Kirio begins performing Inspire courage - +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.
 
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The devil withdraws his blade from the river bed and shakes it free of sand. Almost casually, he sighs and then turns to face you. Shaking his head back and forth with disappointment he says:

"Such fools. So be it. Remember to sleep lightly ... you never know what may be lurking in the forest."

With the last word, he cackles an evil laugh and then teleports away in another flower-shaped burst of fire.

When the flames clear, you are alone again and you resume your hike down the river towards the Seela village. After a couple of hours, the forest begins to darken slightly and through breaks in the ever present cloud of smoke above you, the sky is deepening to a darker purplish blue.

Ahead, the shores of the river widen, and the banks slowly rise until they are ten feet or higher. Fires still crackle with resilient fire atop the cliffs at these distant banks, but this wide area is free from flame. The everpresent ash is thinner here, and you can see the gray surface of a murky lake a mile ahead, seeming to stretch away for miles more. You realize that where you walk was once part of the lakebed, which must have been burning away slowly for many years. The heat here is weaker, but still sweltering without your magical protection.

From down the river and around a distant cliff, a haunting chorus pierces the sounds of the inferno. There is magic in the air, and its song is like a dirge. The flames of the trees dim as it swells, but the voices singing it are weary,
and the fire seems unquenchable.

As you pass the cliffs, you can see that you are now standing in the midst of the Seela village. It consists of a dozen huts that appear to have been magically sculpted like those in the Elven village up river. There are also several caves in the cliff-face, and a 15 foot tall stone watch tower on the shore. Three Seela stand atop the tower, singing a powerful song in their native tongue of Sylvan. The song sounds much like the one Tiljann sung earlier, except that its full potential is being released here. Their voices carry across the lake and echo back like a chorus of dozens.

A simple wall of burning foliage lines the shore and a 5-foot stone wall stops approaches from the southeast. The only other entrance to the village (asides from the one you're currently standing in) is along the shore to the southwest.

As soon as you arrive, Tiljann spots you from the tower. She waves and calls out to you and then begins banging on a drum. The deep rhythmic thumps ring out across the lake and you now see that the sounds have summoned a large number of Seela. Perhaps 30 or so have exited from their huts or are gliding down from their caves. They look at you with wide eyes and gossip amongst themselves.

Tiljann jumps down from the tower and lands before you with a smile and a greeting. Following closely behind her is an older Seela male. This fey man, though wiry and emaciated, wears a commanding expression in his angular face. Studded leather arm covers his chest and legs, but not his arms, which are muscular like a warrior’s. Wings like splayed, withered leaves fan behind him, one of them scarred and damaged from an old battle. He smiles and greets you:

"Welcome to our village strangers. I am Papuvin Songleader, and I speak for our community. Tiljann has told me of your presence and I am eager to converse with you. Can I offer you a welcome to my meager home?"
 

Lars nods and indicates that he is willing to follow. "Have you seen a large devil with a bizarre beard? It is lurking in the area somewhere. Maybe it would be better if some of your village were on the look-out for him."
 

Papuvin looks pensive as he leads you through a group of slack-jawed and wide-eyed Seela. "Hmmmmm, a devil you say? Well we spotted a disturbing creature earlier today that had a beard like a nest of vipers. He watched from the flames and then disappeared in a great explosion. Our singers in the tower have been watching ever since. First outsiders and now devils. This is most troubling news indeed. Come, let us speak more on this in my cave."

He leads you through the Seela, who begin to disperse back to their homes, and leads you towards a homey looking cave dressed with old fabrics on the stone walls and cushioned pallets for sitting and sleeping. Tiljann follows behind you, grinning widely.

On your way, you notice some of the spear-wielding Seela that tried to attack Tiljann, along with a few others, are standing around a dark-haired Seela with scorched wings. They watch you with intense consideration as you move towards and enter Papuvin's cave.

Once you enter and take seats, he offers water and a large bowl of what appears to be roasted acorns.

"Please enjoy what small refreshments we can offer. Tiljann here was happy to prepare them for you. Please also accept my cave as your home while you stay in our village. I will sleep with the others so as to give you privacy. If I may be so bold, might I inquire as to who you are and where you come from?"
 

Alric shows some consternation at seeing some of the spear wielding Seela, yet keeps a tight lip, still not certain as to what he and his companions have walked into.

At Papuvin's simple question, he shifts uncomfortably, wishing to skip pleasantries and get to the crux of the matter of why they are here.

"I am called Alric." Alric, in turn, introduces the other party members, "We come from Gate's Pass en route to Lyceum. We decided to pass through the forest as a matter of expediency, though now we find our way barred by the spirit, that Tiljann has explained to us as being the one you are attempting to keep contained with your song. Tiljann has told us that you wish our assistance, though she has deferred the explanation of that to you. This explanation I am deeply interested to hear."

Alric motions to Papuvin's armor and scarred wings, "I admit you and your people appear more warrior-like than I expected fey to be. Are you besieged?"
 

Papuvin listens and replies: "It is a pleasure to meet you all, though I do not know of these places you mention: this pass of gates and the Lyceum. We Seela rarely leave our woods and for centuries the only people we spoke to were the Elves who also enjoyed isolation. As for being besieged, the answer is no. Some of us are hunters and warriors in addition to being singers and poets. We are armed to protect ourselves from the merrow that live in the lake and the crazed animals that sometimes wander into the village."

He dips a large hollowed out gourd into a vat of water and takes a drink before passing it around. He wipes his mouth with the back of his arm, and speaks again: "As for assistance, I fear you have been misled. " He stars disapprovingly at Tiljann before continuing. "It is the duty of the Seela to sing the Song of Forms and to keep the evil spirit imprisoned in the lake. When it was free it spread fear and violence in our woods. The great Anyariel perished battling and shackling it to the earth with her blade. It has since corrupted the soul of the forest and imbued it with the flames. Now, its fate, and ours, is tied to that horrible creature. To end the song would be to end the Seela. I, and the community, are not looking to end it."

Tiljann speaks up when Papuvin finishes: "But there must be a way for us to end the song, free the forest from the eternal flames and still live. Vuhl has convinced more than half of our village to stop singing and merely let death take us. What will we do then? Merely burn away into ash along with the woods?"

Papuvin quiets Tiljann with a raise of his hand: "Hush child. You are young and still have much to learn. Vuhl is unhappy and cannot see what his duties are. The true Seela here in the village will always do their duty. Now, you may stay and converse with your new friends for a while, but then you must let them sleep. They have traveled far and likely still have many miles to go." He stands up and heads out of the cave. Before fully exiting, he turns back to face you and says: "You are welcome to sleep here for a few days. If you need me, I will be amongst the villagers, just ask around."

After Papuvin leaves, Tiljann looks down at the ground in embarrassment. She looks up sheepishly and says: "I did not mean to deceive you, but I am the only one here who thinks there might be a way to end the suffering and save the Seela. If you still want to know my ideas, I would like to discuss them. If not ... I can leave you alone."
 
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Alric sighs and rubs the bridge of his nose, his patience visibly thinning due to this situation.

"I'm not happy you led us here under false pretenses Tiljann," Alric attempts to soften his tone, fails somewhat, "But we are in a similar situation of sorts, the entity bars our path from the forest, and you are doomed to toiling upon its prison. There is common cause in banishing or destroying it... so, by all means, speak all you have to say."
 

Tiljann nibbles on a roasted acorn as she explains her idea.

"Well, I've been thinking about a particular passage in the Song of Forms. I don't think any of you speak our language, but here is the translation: So as we were born from the First Tree, so as from our homeland’s breast was cut a living blade, as this our lives are bound to thee, the forest’s heart in Timbre’s glade. As you already know, our lives are bound to the forest itself, so if it dies so do we. Timbre, the name in the song, is a dryad who lives in the oldest tree in the forest, and the blade the heroine Anyariel, who was also her lover, wielded was cut from the wood of that tree. I'm not certain, but there might be a chance that the sword could hold a chance for us to survive if it is reclaimed and protected."

She drinks from the gourd to relieve her dry mouth before continuing. "Unfortunately, this is all a hunch. I'm pretty sure the entity trapped in the stag has used the sword to infect the entire forest, since it was driven into the lakebed. But to learn more, you would need to talk to Timbre. That poor dryad spends her days near her tree, the first tree, cloaked in flames and in constant agony. She hasn't seen visitors in years, but hopefully you can find a way to talk to her. Her grove is only a mile to the north, over the cliffs we are sitting in right now. Maybe someone in the village knows something?"
 

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