Emirikol
Adventurer
From a character design standpoint, he's completely min-maxed and thus least well-rounded. His mini-fireball (force orb or acid arrow) look to be his "big thing" otherwise he's devoid of role-playing opportunities (as most of the characters do..was this game entirely designed on minatures rules for wargaming only or what?)
In playtest on MAPTOOLS, I took some of the kids from the wotc boards and had them try out the classes. Skamos get's mopped up on pretty quick if he's not careful.
What have your assessments been of the strengths of each of the pre-gen characters.
jh
In playtest on MAPTOOLS, I took some of the kids from the wotc boards and had them try out the classes. Skamos get's mopped up on pretty quick if he's not careful.
What have your assessments been of the strengths of each of the pre-gen characters.
jh
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