The Grassy Gnoll
Explorer
Of course these are all just the tip of the iceberg of suggestions.
The
*ahem*
Bare bones.
Sorry.
Trying to be humerus.
The
*ahem*
Bare bones.
Sorry.
Trying to be humerus.
Sometimes the PCs will kill all the skeletons before they have a chance to respond. Nothing wrong with that. They have a right to hit the win button every once in a while. The only problem here is if the "win button" is just a long, tedious series of the one archer character pew-pewing at skeletons for 10-15 rounds. This would be a good place to bring some of those wandering monsters in. Wandering monsters should always be employed when players spend too much time being boring.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.