CapnZapp
Legend
"save or die" spells need neither allow a save, nor actually kill the subject.
Save or die is the accepted label for spells and effects that circumvent the regular way of defeating foes, namely shaving off hit points until they reach zero.
Each edition the power of these effects are circumscribed, lessened and otherwise been made less potent.
Once hacking hit points off of a foe was perhaps the slowest way to win a combat, something you resorted to when you did not have a spellcaster or she ran out of spells.
Now that dynamic has changed, because that is what players wanted.
Save or die is the accepted label for spells and effects that circumvent the regular way of defeating foes, namely shaving off hit points until they reach zero.
Each edition the power of these effects are circumscribed, lessened and otherwise been made less potent.
Once hacking hit points off of a foe was perhaps the slowest way to win a combat, something you resorted to when you did not have a spellcaster or she ran out of spells.
Now that dynamic has changed, because that is what players wanted.