Lancelot
Adventurer
Dragon Warriors.
It was first released as a series of six regular-sized paperbacks in the 80's (and mostly in Commonwealth countries like Australia and NZ, rather than the USA). Mongoose is currently re-releasing it in slightly updated form.
The rules system had its own unique charm as a lightweight alternative to BECMI D&D. Some features were quite novel for the time, such as relatively frail PCs (e.g. high-level characters had low hit points and were very vulnerable), non-Vancian magic (most PCs used "magic points", and mystics had a novel "spell fatigue" mechanism which made their powers very unpredictable), and the use of armor (armor didn't make you harder to hit, but it could completely negate blows from inferior weapons).
...but where it really came into its own was the setting. The World of Legend was a gritty alternate-reality version of medieval Earth. Ruthless (and soul-less) elves, downtrodden peasants, arrogant knights and lords, brutal justice, the Crusades (with no "good guys"), corrupt churches taking advantage of the gullible, and barely-hidden demon worship infesting every level of society.
It was first released as a series of six regular-sized paperbacks in the 80's (and mostly in Commonwealth countries like Australia and NZ, rather than the USA). Mongoose is currently re-releasing it in slightly updated form.
The rules system had its own unique charm as a lightweight alternative to BECMI D&D. Some features were quite novel for the time, such as relatively frail PCs (e.g. high-level characters had low hit points and were very vulnerable), non-Vancian magic (most PCs used "magic points", and mystics had a novel "spell fatigue" mechanism which made their powers very unpredictable), and the use of armor (armor didn't make you harder to hit, but it could completely negate blows from inferior weapons).
...but where it really came into its own was the setting. The World of Legend was a gritty alternate-reality version of medieval Earth. Ruthless (and soul-less) elves, downtrodden peasants, arrogant knights and lords, brutal justice, the Crusades (with no "good guys"), corrupt churches taking advantage of the gullible, and barely-hidden demon worship infesting every level of society.