Yep. Not a lot but it happens.werk said:Have you ever slipped up as a DM and given too much information to the players accidentally?
Worst I've ever seen was note so much a matter of giving too much information as failing to GET all the information in the first place. This was back in the 1E days when we were going through the GDQ series for the first time. We get to a treasure room with 8 trunks, 6 chests, and 5 coffers. Having several quite accomplished thieves in the party they proceed to triple-team the place. All three check for traps, all three take a shot at removing them, all three take a shot at opening the locks, searching for secret compartments, etc. Many dice rolls later the DM is reading off a LONG list in the module of money and equipment that we're pulling. He gets to the end of the list where there's a short note and without hesitation reads the text in the module verbatim, saying:Ever been a player and seen this happen?
I was GMing a game of WFRP, the PCs were sat in a busy inn and I'd carefully described the other customers. Then a little later I said "you notice the evil cultists get up and leave the room". Doh!
luke_twigger said:I was GMing a game of WFRP, the PCs were sat in a busy inn and I'd carefully described the other customers. Then a little later I said "you notice the evil cultists get up and leave the room". Doh!