dreaded_beast
First Post
In the group I DM, there is one player who takes a while to decide what to do during his turn. I try to be lenient and give everyone at the table as much time as they need to decide what to do, while giving some gentle prodding to hurry along.
However, 1 player in the group takes a little bit longer to decide what to do relative to everyone else. Where everyone usually takes anywhere from 1 to 2 minutes at the most, I think the player in question sometimes takes roughly 5 minutes to decide what to do.
I'm a bit worried because I have started to notice that it takes away some of the spotlight time from the other players. I feel bad for the players who only take 10 seconds to state what they want to do, then the player in question takes a few minutes to decide. I feel as if the other players are being penalized for being fast and effecient.
In the beginning I didn't mind, thinking he would get better with time. However, the campaign has been moving along and he hasn't improved. Last session I actually had to skip his turn during combat since he was taking to long, in my opinion. Fortunately, after he missed his turn, he started being quicker about deciding what to do.
That was near the end of the session, so I don't know if this will stick with him. Any advice on what to do?
However, 1 player in the group takes a little bit longer to decide what to do relative to everyone else. Where everyone usually takes anywhere from 1 to 2 minutes at the most, I think the player in question sometimes takes roughly 5 minutes to decide what to do.
I'm a bit worried because I have started to notice that it takes away some of the spotlight time from the other players. I feel bad for the players who only take 10 seconds to state what they want to do, then the player in question takes a few minutes to decide. I feel as if the other players are being penalized for being fast and effecient.
In the beginning I didn't mind, thinking he would get better with time. However, the campaign has been moving along and he hasn't improved. Last session I actually had to skip his turn during combat since he was taking to long, in my opinion. Fortunately, after he missed his turn, he started being quicker about deciding what to do.
That was near the end of the session, so I don't know if this will stick with him. Any advice on what to do?