Darkwolf said:Grimnir Male human Monk 4; Medium Humanoid; 4d8+4(28hp); init +2(dex); Speed: 40ft; AC: 17(+2 dex +4 wis +1armor); Attacks: 1 fist +5, 2 fists +3/+3; Damage: fists 1d8+2; face/reach 5ft x 5ft/5ft; SQ: Evasion, Still Mind, Slow Fall(20ft); Saves: Fort +6, Ref +6, Will +8(+10 enchantment); Abilities: Str 14, Dex 14, Con 12, Int, 12, Wis 18, Cha 10; Skills: Hide +9, Jump +9, Listen +11, Move Silently +9, Tumble +9, Balance +9; Feats: Improved Unarmed Strike(virtual), Stunning Fist(virtual), Deflect Arrows(virtual), Dodge, Mobility, Spring Attack; Alignment: LG
Equipment:
Bracers of Armor +1 - 1k
Amulet of Magical Fang 3 uses per day -1.2k - 1800 left
Backpack - 2gp
Weeks worth of food - 7 gp
2 Waterskins - 2gp
10 vials healer's balm - 500gp
Monk's outfit - free
15 shuriken - 15gp - 1274 gp....anyone think of anything else needed? I'm a monk with an abundance of gold.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.