Smashed World, part I

There is a small rise a dozen feet from the river to the west. As you reach the top of the reach, you can see the barren land extending to the horizon, disturbed by some vegetation every now and then.
The river runs past your and then seems to drop over the edge of your vision.
The road seems empty, except that a small cloud of dust is rising in the direction you are heading. If you keep the same pace, the cause of the dust should reach you by midday tomorrow.
 

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Durban

Durban wanders about the rest area, looking curiously for any signs of valley life.

"The lowlands have a lot more flora and fauna than I'm used to," he notes to no one in particular. "I wonder how the little creatures fare with undead wandering around."
 




Zon seems intenet on just studding the lands around him. Although bleak, he seems facinated.

"All new sights should be cherished. Yet the far wind may be blowing more then dust. But in time all will be seen."

The dwarf's horse follows the other horses. Almost unware of its ridder.

-Zon

OOC the email to use should be : Zon via Luddite
 

The companions ride along the road. They are not disturbed unless one counts the few small lizards scittering across the road and out of the way of the horses' hooves and the hawk pair that flew over them a few hours after midday.

The sun is setting behind the eastern peaks and it's getting darker. The day is nearing its end and the group will need to camp for the night or risk overtaxing the horses.
 

Durban

His own preparations are simple. Durban will put his bedroll on the ground and try to find some dry wood he can add as his share of the campfire.

As the group sets up camp, Durban will walk around the area about a hundred feet from the center of camp, so he has a good idea of the terrain. While walking this beat, Durban will have a sling out and loaded.


...all assuming the group decides to camp immediately...

Why is the sun setting in the east? :)

 

:confused: It doesn't? I wake up after sunrise and never look out when it sets, so I don't remember which way it goes.
Well, it should be setting where it normally does.
 

This is under the assumption that we are camping.

My character sets up camp (lays down bedroll, etc.) If the area is wooded, I tell the others I am heading out, and I take my bat into the woods to scavenge for food.

If there aren't trees, then I will split my rashions with my bat.
 

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