Smasher
For those who want to play something more … direct … than a barbarian.
Comment 1: Yes I am making assumptions about what the 4E barbarian will be like. Yes, I will have to change the fluff if I’m wrong.
Comment 2: This class is incomplete so far. It needs paragon paths, multiclassing feat, build options, and more fluff.
Class Traits
Role: Special: see description
Power Source: Special: Martial Striker
Key Abilities: Strength, Constitution, Dexterity, Charisma
Armor Training: Cloth
Weapon Proficiencies: Simple Melee, slings
Bonus to Defense: +1 Fortitude, +1 Reflex, +1 Will
Hit Points at 1st Level: 15 + Constitution score
Hit Points per Level Gained: 6
Healing Surges: 9 + Constitution modifier
Trained Skills: Athletics, Endurance, Intimidate.
Class Skills: Athletics, Endurance, Intimidate
Build Options:???
Class Features: Focused, Impact, Momentum, Smack em Hard.
Smasher Class Features
All smashers share these class features.
Focused
You do not receive any encounter, daily, or utility powers from your class progression.
Impact
Choose one weapon group. When making a melee attack with any weapon from that group, or with unarmed strikes, you gain a +2 bonus to damage.
Also, you gain Powerful Charge as a bonus feat.
Momentum
You can move through squares containing difficult terrain, and move through (but not end in) squares containing enemies, without being penalized therefrom.
Also, you gain Fast Runner as a bonus feat.
Smack em Hard
When you attack with any at-will power, you gain a bonus to damage equal to half your level.
Smasher Powers
Tumble
Note that due to the Focused class feature, smashers only have at-will powers.
Thrill of Battle
Danger makes you feel better. A lot better.
At Will; Martial, Weapon
Standard Action Melee weapon
Target: One creature or object
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. You gain temporary hit points equal to your Constitution Bonus.
Increase damage to 2[W] at 21st level.
Demolish
Your attacks find the weak spots in the object you want to destroy.
At Will; Martial, Weapon
Standard Action Melee weapon
Target: One creature or object
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. If your target is not a creature, you inflict an extra [W] damage.
Increase damage to 2[W] at 21st level.
In Your Face
You
At Will; Martial, Weapon
Standard Action Melee weapon
Target: One creature or object
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. Your target is dazed until the beginning of its next round.
Increase damage to 2[W] at 21st level.
For those who want to play something more … direct … than a barbarian.
Comment 1: Yes I am making assumptions about what the 4E barbarian will be like. Yes, I will have to change the fluff if I’m wrong.
Comment 2: This class is incomplete so far. It needs paragon paths, multiclassing feat, build options, and more fluff.
Class Traits
Role: Special: see description
Power Source: Special: Martial Striker
Key Abilities: Strength, Constitution, Dexterity, Charisma
Armor Training: Cloth
Weapon Proficiencies: Simple Melee, slings
Bonus to Defense: +1 Fortitude, +1 Reflex, +1 Will
Hit Points at 1st Level: 15 + Constitution score
Hit Points per Level Gained: 6
Healing Surges: 9 + Constitution modifier
Trained Skills: Athletics, Endurance, Intimidate.
Class Skills: Athletics, Endurance, Intimidate
Build Options:???
Class Features: Focused, Impact, Momentum, Smack em Hard.
Smasher Class Features
All smashers share these class features.
Focused
You do not receive any encounter, daily, or utility powers from your class progression.
Impact
Choose one weapon group. When making a melee attack with any weapon from that group, or with unarmed strikes, you gain a +2 bonus to damage.
Also, you gain Powerful Charge as a bonus feat.
Momentum
You can move through squares containing difficult terrain, and move through (but not end in) squares containing enemies, without being penalized therefrom.
Also, you gain Fast Runner as a bonus feat.
Smack em Hard
When you attack with any at-will power, you gain a bonus to damage equal to half your level.
Smasher Powers
Tumble
Note that due to the Focused class feature, smashers only have at-will powers.
Thrill of Battle
Danger makes you feel better. A lot better.
At Will; Martial, Weapon
Standard Action Melee weapon
Target: One creature or object
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. You gain temporary hit points equal to your Constitution Bonus.
Increase damage to 2[W] at 21st level.
Demolish
Your attacks find the weak spots in the object you want to destroy.
At Will; Martial, Weapon
Standard Action Melee weapon
Target: One creature or object
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. If your target is not a creature, you inflict an extra [W] damage.
Increase damage to 2[W] at 21st level.
In Your Face
You
At Will; Martial, Weapon
Standard Action Melee weapon
Target: One creature or object
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. Your target is dazed until the beginning of its next round.
Increase damage to 2[W] at 21st level.