My last two campaigns used 28 point buy, but I don't think I'll use that method again. It was just a bit too dull in retrospect.
This argument cracks me up. I've heard it before, but it still gives me a chuckle.
If you buy 16, 15, 14, 10, 10, 8 = dull campaign?
If you roll 16, 15, 14, 10, 10, 8 = exciting campaign?
I might create a table of 100 sets of stats rolled with 4d6 drop lowest. The players can then roll a d100, and use the matching set. of course, all the really high and really low ones will be taken out by me beforehand.
I just took this idea and started a list of 28 point-buy stats. I figured if someone really wanted to roll randomly for their stats, I'd let them roll the d100 for a random stat that still equalled 28 points. After the first two dozen different sets of stats, I got tired of writing them all out.
Maybe I'll finish the list later.
For an experiment, I rolled up 10 sets of stats using the standard 4d6 drop lowest method to compare to point buy.
Here is what I got, with the point buy total to compare:
- 16, 13, 11, 10, 7, 7 = 18 points
17, 16, 14, 14, 12, 11 = 42 points
16, 14, 14, 13, 12, 11 = 34 points
15, 14, 12, 10, 9, 9 = 22 points
15, 14, 14, 12, 12, 10 = 30 points
16, 15, 14, 12, 11, 10 = 33 points
18, 16, 14, 13, 13, 12 = 46 points
15, 15, 14, 14, 11, 7 = 30 points
15, 15, 14, 13, 12, 8 = 31 points
14, 12, 11, 11, 10, 8 = 18 points
Average score rolled = 12.6
Average points for buy= 30.4
Interesting?
Quasqueton