Hardhead
Explorer
This quote was originally from the "worst 3.5 change" thread, but I didn't want to take that thread off on another tangent, so:
I'm curious as to why you would say this. Do you really put your group up against *that* many Undead and Contstructs? Or do you mean that flanking is hard to come by?
As for the latter, I have a large seven person group, and in my experience, there's always *someoen* for the rogue to flank with - with a halfway decent fighter-type helping out, getting a full round of Sneak Attacks is really, really normal for us.
As for the former, I've never been that big of an Undead fan, and use them sparringly - more of a style issue than anything. However, I've found SA to be so useful that I've been using them more and more lately, just to help keep the rogue in check.
First off, if sneak attack damage were reliable, it would be way too powerful.
I'm curious as to why you would say this. Do you really put your group up against *that* many Undead and Contstructs? Or do you mean that flanking is hard to come by?
As for the latter, I have a large seven person group, and in my experience, there's always *someoen* for the rogue to flank with - with a halfway decent fighter-type helping out, getting a full round of Sneak Attacks is really, really normal for us.
As for the former, I've never been that big of an Undead fan, and use them sparringly - more of a style issue than anything. However, I've found SA to be so useful that I've been using them more and more lately, just to help keep the rogue in check.